Jason Anderson

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Jason D. Anderson , often credited as merely Jason Anderson, started out as a contract artist for Interplay on the USCF Chess project. He was later hired to design the engine, game world and interface for Fallout. After working on the prototype design for Fallout 2, Anderson left with fellow developers Tim Cain and Leonard Boyarsky to found Troika Games.

Interplay reopened in-house development and hired Anderson as creative director for an unannounced MMO in 2007[1]. It is very likely that the game Anderson was working on is Interplay’s Fallout MMO the company licensed the rights to from Bethesda Softworks.

In March 2009, Anderson left Interplay and joined InXile Entertainment, Brian Fargo's new company, to work as creative director on a new computer role-playing game, which is likely to be a sequel to Wasteland. He left the company in January 2011 to join Turtle Rock Studios.

References[edit | edit source]

  1. GameBanshee — Interplay MMORPG Interview with Jason Anderson

See also[edit | edit source]

External links[edit | edit source]