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{{Games| WL2}} |
{{Games| WL2}} |
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− | This page lists all '' |
+ | This page lists all '''{{PAGENAME}}'''<ref>[https://forums.inxile-entertainment.com/viewtopic.php?f=40&t=8677 inXile Forums Comprehensive Armor and Weapons List (Release Version)]</ref>. If you're looking for '''weapon modifications''' [[Wasteland 2 weapon modifications|this article]] will help. |
: ''If you're looking for '''weapons from the original game''', [[Wasteland weapons|this article]] will help.'' |
: ''If you're looking for '''weapons from the original game''', [[Wasteland weapons|this article]] will help.'' |
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{{#ev:youtube|IoHiXKPAHfE|600|right|}} |
Revision as of 10:20, 30 October 2014
Category | Games |
---|---|
Canon | Wasteland Wasteland 2 Wasteland 3 |
Non-Canon | Fountain of Dreams Meantime |
Related games | Fallout |
This page lists all Wasteland 2 weapons[1]. If you're looking for weapon modifications this article will help.
- If you're looking for weapons from the original game, this article will help.
Melee weapons
Bladed Weapons
Name | Tier | Action Points per Use |
Critical Multiplier |
Damage | Armor Penetration |
Weight | Value | Special Effect |
---|---|---|---|---|---|---|---|---|
Knife | 1-1 | 3 | 1.6x-2.5x | 05-10 | 2 | 2.0 lbs | $80 | 10% chance to apply Bleeding Wound |
Sickle | 1-2 | 3 | 1.7x-2.6x | 06-09 | 2 | 4.0 lbs | $150 | 10% chance to apply Bleeding Wound |
Makeshift Machete | 1-3 | 4 | 1.4x-1.7x | 04-09 | 2 | 5.0 lbs | $140 | 10% chance to apply Bleeding Wound |
Makeshift Cleaver | 2-1 | 3 | 1.6x-2.5x | 07-10 | 3 | 6.0 lbs | $265 | Diagonal Attack, 10% chance to apply Bleeding Wound |
Pickaxe | 2-2 | 4 | 2.1x-3.0x | 08-12 | 3 | 4.0 lbs | $310 | Diagonal Attack, 10% chance to apply Bleeding Wound |
Combat Knife | 3-1 | 3 | 1.9x-2.8x | 10-15 | 4 | 4.0 lbs | $400 | 10% chance to apply Bleeding Wound |
Hatchet | 3-2 | 4 | 1.8-2.7x | 15-18 | 4 | 7.0 lbs | $500 | Diagonal Attack |
Fire Axe | 4-1 | 5 | 2.1x-3.0x | 28-35 | 5 | 7.0 lbs | $585 | Diagonal Attack |
Machete | 4-2 | 4 | 1.5x-2.4x | 17-24 | 5 | 4.0 lbs | $675 | 10% chance to apply Bleeding Wound |
Combat Machete | 5-1 | 3 | 1.7x-2.6x | 18-23 | 6 | 6.0 lbs | $750 | 10% chance to apply Bleeding Wound |
Sawsword | 5-2 | 5 | 1.7x-2.6x | 40-46 | 6 | 10.0 lbs | $880 | Diagonal Attack |
Makeshift Sword | 6-1 | 4 | 2.1x-3.0x | 17-24 | 7 | 9.0 lbs | $1000 | Diagonal Attack, 10% chance to apply Bleeding Wound |
Proton Axe | 6-2 | 6 | 2.6x-3.5x | 35-52 | 7 | 17.0 lbs | $1200 | 10% chance to apply Bleeding Wound, Requires 6 Strength |
Flux Reaver | 5-2+ | 6 | 2.1x-3.0x | 34-42 | 6 | 15.0 lbs | $910 | Diagonal Attack |
Pocket Knife (Quest Item) | 1+ | 4 | 2.1x-3.0x | 01-02 | 1 | 1.0 lbs | $160 | 10% chance to apply Bleeding Wound |
Shu-Model Ranger combat knife | 1-1+ | 3 | 1.6x-2.5x | 05-08 | 2 | 4.0 lbs | $130 | 70% chance of Opened Up |
Syringe | 1+ | 3 | 2.4x | 08-13 | 1 | 5.0 lbs | $1 | Diagonal Attack |
The Face Ripper | 3-1+ | 4 | 2.6x-3.5x | 10-15 | 4 | 6.0 lbs | $460 | 30% chance of Face/Off |
The Notch | 2-2+ | 5 | 2.1x-3.0x | 14-20 | 3 | 4.0 lbs | $310 | Diagonal Attack, 60% chance of Locked |
This is a Knife | 5+ | 3 | 2.1x-3.0x | 25-34 | 6 | 7.0 lbs | $1000 | |
Unrequited Love | 2-1+ | 4 | 2.2x-3.2x | 10-13 | 3 | 6.0 lbs | $275 |
Blunt Weapons
Name | Tier | Action Points per Use |
Critical Multiplier |
Damage | Armor Penetration |
Weight | Value | Special Effect |
---|---|---|---|---|---|---|---|---|
Stick | 1-0 | 4 | 3.1x-4.0x | 05-08 | 0 | 3.0 lbs | $130 | Diagonal Attack, 10% chance to apply Concussion |
Barb Wire Bat | 1-1 | 5 | 2.3x-3.2x | 07-13 | 3 | 6.0 lbs | $70 | Diagonal Attack, 10% chance to apply Concussion |
Nail Board | 1-2 | 5 | 3.1x-4.0x | 10-15 | 3 | 8.0 lbs | $155 | Diagonal Attack, 10% chance to apply Concussion |
Hobo Basher | 1-3 | 4 | 2.9x-3.8x | 05-09 | 3 | 5.0 lbs | $135 | Diagonal Attack, 10% chance to apply Concussion |
Pipe | 2-1 | 5 | 3.1x-4.0x | 14-19 | 4 | 5.0 lbs | $270 | |
Wooden Staff | 2-2 | 4 | 2.1x-3.0x | 09-13 | 4 | 7.0 lbs | $315 | Diagonal Attack, 10% chance to apply Concussion |
Crowbar | 3-1 | 3 | 2.7x-3.6x | 12-16 | 5 | 6.0 lbs | $410 | Diagonal Attack, 10% chance to apply Concussion |
Nightstick | 3-2 | 4 | 2.6x-3.5x | 16-21 | 5 | 3.0 lbs | $490 | Diagonal Attack, 10% chance to apply Concussion |
Wrench | 4-1 | 3 | 2.1x-3.0x | 17-22 | 6 | 12.0 lbs | $575 | Diagonal Attack, 10% chance to apply Concussion |
Rebar Staff | 4-2 | 5 | 3.1x-4.0x | 35-48 | 6 | 13.0 lbs | $700 | Diagonal Attack, 10% chance to apply Concussion |
Makeshift Mace | 5-1 | 6 | 2.1x-3.0x | 42-60 | 9 | 14.0 lbs | $935 | Diagonal Attack, 10% chance to apply Concussion |
Spiked Bat | 5-2 | 4 | 2.1x-3.0x | 18-27 | 9 | 9.0 lbs | $750 | Diagonal Attack, 10% chance to apply Concussion |
Sledgehammer | 6-1 | 5 | 2.3x-3.2x | 45-65 | 10 | 12.0 lbs | $1050 | Diagonal Attack, 10% chance to apply Concussion |
Plasma Hammer | 6-2 | 5 | 2.6x-3.5x | 55-75 | 10 | 17.0 lbs | $1250 | Diagonal Attack, 10% chance to apply Concussion |
Ace's Wrench (Owned by Angela Deth) | 1-1+ | 5 | 3.1x | 11-18 | 3 | 6.0 lbs | $130 | Diagonal Attack, 10% chance to apply Concussion |
Spike Bat of Shame | Unique | 4 | 3.1x-4.0x | 16-23 | 3 | 9.0 lbs | $105 | Diagonal Attack, 10% chance to apply Concussion, 10% to inflict Shame |
The Blood Staff (fake) | 1-1+ | 4 | 3.1x-4.0x | 06-07 | 3 | 7.0 lbs | $130 | Diagonal Attack, 10% chance to apply Concussion |
The Blood Staff | 2-3+ | 7 | 2.1x-3.0x | 18-24 | 6 | 7.0 lbs | $325 | Diagonal Attack, 10% chance to apply Concussion |
The Order | 3-1+ | 7 | 2.6x-3.5x | 25-25 | 5 | 11.0 lbs | $390 | Diagonal Attack, 10% chance to apply Concussion, Fixed Damage |
The Truth | 5-1+ | 4 | 3.6x-4.5x | 17-22 | 9 | 11.0 lbs | $750 | Diagonal Attack, 10% chance to apply Concussion, +1 Kiss Ass, Requires 5 CO and 7 ST to wield |
Brawling
Name | Tier | Action Points per Use |
Critical Multiplier |
Damage | Armor Penetration |
Weight | Value | Special Effect |
---|---|---|---|---|---|---|---|---|
Fists | Special | 3 | 2.1-3.0x | 01-03 | 0 | 0.0 lbs | $0 | |
Sap Gloves | 1-1 | 2 | 1.5-2.4x | 02-05 | 0 | 3.0 lbs | $130 | 20% chance to apply Concussion |
Brass Knuckles | 2-1 | 3 | 1.6x-2.5x | 06-09 | 1 | 5.0 lbs | $265 | 20% chance to apply Concussion |
Rebar Knuckles | 3-1 | 4 | 3.1x-4.0x | 08-11 | 3 | 2.0 lbs | $400 | 20% chance to apply Concussion |
Metal Nails | 4-1 | 3 | 3.1x-4.0x | 10-12 | 4 | 3.0 lbs | $485 | |
Boom Fist | 5-1 | 4 | 3.1x-4.0x | 11-15 | 5 | 5.0 lbs | $660 | 20% chance to apply Concussion |
Dragon's Claws | 6-1 | 3 | 2.6x-3.5x | 15-19 | 7 | 6.0 lbs | $1100 | 20% chance to apply Concussion |
Lexcanium's Bionic Arm | Unique | 3 | 2.1-3.0x | 10-18 | 3 | 5.0 lbs | $5 | Owned by Lexcanium, +2 Brawling |
Toxx Claws | 6-1+ | 4 | 2.6x-3.5x | 16-17 | 7 | 4.0 lbs | $1170 | 60% to cause Opened Up |
Upchucker | 4-1+ | 5 | 4.1x-5.0x | 11-15 | 3 | 4.0 lbs | $700 | 60% to cause Vomiting |
Firearms and energy weapons
Assault Rifles
Name | Tier | Action Points per Shot/Burst |
Ammo Type |
Ammo Capacity |
Critical Multiplier |
Damage | Rounds per Shot/Burst |
Chance to Jam |
Armor Penetration |
Range | Weight | Value | Special Effect |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
M1 | 1-1 | 4 | 5.56mm | 8 | 1.6x | 06-12 | 1 | 3% | 2 | 20m | 6.0 lbs | $70 | 10% chance to apply Bleeding Wound |
M14 | 1-2 | 4 | 5.56mm | 20 | 2.2x | 07-13 | 1 | 2% | 2 | 22m | 5.0 lbs | $160 | 10% chance to apply Bleeding Wound |
Rust Bucket | 1-3 | 5 | 5.56mm | 20 | 1.5x | 10-14 | 1 | 4% | 2 | 18m | 7.0 lbs | $135 | 10% chance to apply Bleeding Wound |
M4 carbine | 2-1 | 5/8 | 5.56mm | 30 | 1.5x | 19-27 | 1/3 | 4% | 3 | 20m | 8.0 lbs | $260 | 10% chance to apply Bleeding Wound |
FAMAS | 2-2 | 4/5 | 5.56mm | 25 | 1.7x | 14-21 | 1/3 | 4% | 3 | 24m | 8.0 lbs | $310 | 10% chance to apply Bleeding Wound |
HK33 | 3-1 | 4/6 | 5.56mm | 20 | 1.6x | 16-25 | 1/3 | 3% | 4 | 20m | 6.0 lbs | $410 | 10% chance to apply Bleeding Wound |
M16 | 3-2 | 5/7 | 5.56mm | 30 | 1.6x | 37-48 | 1/3 | 3% | 4 | 24m | 7.0 lbs | $490 | 10% chance to apply Bleeding Wound |
AK-47 | 4-1 | 5/7 | 7.62mm | 30 | 2.4x | 30-50 | 1/3 | 4% | 5 | 22m | 8.0 lbs | $570 | 10% chance to apply Bleeding Wound |
AUG | 4-2 | 4/6 | 5.56mm | 30 | 1.7x | 26-32 | 1/3 | 2% | 5 | 22m | 9.0 lbs | $750 | 10% chance to apply Bleeding Wound |
G3 | 5-1 | 4/8 | 7.62mm | 30 | 1.7x | 20-34 | 1/3 | 2% | 6 | 28m | 9.0 lbs | $720 | 10% chance to apply Bleeding Wound |
AK-97 | 5-2 | 5/7 | 7.62mm | 30 | 1.5x | 45-66 | 1/3 | 2% | 6 | 35m | 9.0 lbs | $940 | 10% chance to apply Bleeding Wound |
FN-Fal | 6-1 | 4/6 | 7.62mm | 30 | 1.5x | 24-38 | 1/3 | 2% | 7 | 26m | 7.0 lbs | $1100 | 10% chance to apply Bleeding Wound |
G41 | 6-2 | 5/7 | 7.62mm | 30 | 1.6x | 57-75 | 1/3 | 2% | 7 | 35m | 8.0 lbs | $1300 | 10% chance to apply Bleeding Wound |
M16 (Bowling) | 3-2+ | 5/7 | 5.56mm | 30 | 1.6x | 37-48 | 1/3 | 95% | 4 | 18m | 7.0 lbs | $240 | 10% chance to apply Bleeding Wound |
Sweetness | 2-1+ | 5/6 | 5.56mm | 30 | 1.8x | 22-24 | 1/3 | 3% | 3 | 20m | 8.0 lbs | $308 | 10% chance to apply Bleeding Wound |
The Lariat | 3-2+ | 6 | 12 Gauge | 1 | 2.4x | 01 | 1 | 3% | 1 | 18m | 8.0 lbs | $460 | 100% chance of All Tied Up |
Wegman Aether Corrupter | 2-2+ | 6 | 5.56mm | 6 | 2.2x | 20-35 | 1 | 3% | 4 | 20m | 8.0 lbs | $320 | 80% chance of Opened Up |
Energy Weapons
Name | Tier | Action Points per Shot/Burst |
Ammo Type |
Ammo Capacity |
Damage | Rounds per Shot/Burst |
Range | Armor Threshold |
TDM Above/@/Below |
Weight | Value |
---|---|---|---|---|---|---|---|---|---|---|---|
Phase Blaster | 1-1 | 3 | Energy Cells | 6 | 06-08 | 1 | 12m | 1 | x0.4/x0.9/x2.2 | 3.0 lbs | $70 |
Herbicide | 1-2+ | 6/8 | Energy Cells | 8 | 10-19 | 1/3 | 14m | 2 | x0.4/x0.9/x2.2 | 6.0 lbs | $157 |
Laser Carbine | 2-1 | -/6 | Energy Cells | 20 | 06-09 | -/3 | 17m | 2 | x0.5/x0.9/x2.4 | 5.0 lbs | $315 |
Laser Pistol | 2-2 | 3 | Energy Cells | 10 | 09-11 | 1 | 11m | 2 | x0.4/x0.9/x2.3 | 3.0 lbs | $271 |
Meson Cannon | 3-1 | 6 | Energy Cells | 5 | 30-38 | 1 | 20m | 3 | x0.4/x0.9/x2.2 | 9.0 lbs | $515 |
Pulse Rifle | 3-2 | 4/6 | Energy Cells | 10 | 13-17 | 1/3 | 12m | 3 | x0.4/x0.9/x2.2 | 7.0 lbs | $415 |
Ion Blaster | 4-1 | 4 | Energy Cells | 10 | 15-20 | 1 | 20m | 4 | x0.4/x0.9/x2.2 | 11.0 lbs | $740 |
Plasma Beamer | 4-2 | 4 | Energy Cells | 10 | 07-12 | -/3 | 12m | 4 | x0.4/x0.9/x2.2 | 7.0 lbs | $570 |
Neutron Projector | 5-1 | 5 | Energy Cells | 10 | 40-52 | 1 | 30m | 5 | x0.4/x0.9/x2.4 | 13.0 lbs | $910 |
Photon Cannon | 5-2 | 6 | Energy Cells | 10 | 34-42 | 1 | 20m | 5 | x0.4/x0.9/x2.2 | 5.0 lbs | $770 |
Death Ray | 6-1 | 6 | Energy Cells | 10 | 50-70 | 1 | 30m | 6 | x0.4/x0.9/x2.4 | 13.0 lbs | $1275 |
Ion Beamer | 6-2 | -/4 | Energy Cells | 10 | 14-20 | -/2 | 20m | 6 | x0.4/x0.9/x2.2 | 8.0 lbs | $1050 |
Final Assessment | 2-1 | 3 | Energy Cells | 12 | 11-17 | 1 | 10m | 3 | x0.5/x1.0/x2.3 | 6.0 lbs | $280 |
Gamma Ray Blaster | Unique | 6/8 | Energy Cells | 20 | 40-65 | 1/3 | 20m | 2 | x0.4/x0.9/x2.2 | 5.0 lbs | $130 |
WOPR Blaster | 4-2+ | 4 | Energy Cells | 10 | 15-20 | 1 | 20m | 3 | x0.4/x0.9/x2.2 | 9.0 lbs | $125 |
Handguns
Name | Tier | Action Points per Shot |
Ammo Type |
Ammo Capacity |
Critical Multiplier |
Damage | Chance to Jam |
Armor Penetration |
Range | Weight | Value | Special Effect |
---|---|---|---|---|---|---|---|---|---|---|---|---|
VP91Z | 1-1 | 3 | .38 Cal | 8 | 1.5x | 06-10 | 5% | 1 | 12m | 2.0 lbs | $70 | 10% chance to apply Bleeding Wound |
Ol' Navy Revolver | 1-2 | 4 | .38 Cal | 6 | 1.7x | 09-14 | 4% | 1 | 10m | 2.0 lbs | $158 | 10% chance to apply Bleeding Wound |
.38 Semi-Automatic | 1-3 | 3 | .38 Cal | 6 | 1.6x | 07-12 | 4% | 1 | 13m | 2.0 lbs | $135 | 10% chance to apply Bleeding Wound |
Marakov | 2-1 | 3 | .38 Cal | 8 | 1.8x | 09-15 | 4% | 2 | 10m | 3.0 lbs | $270 | 10% chance to apply Bleeding Wound |
Midnight Special | 2-2 | 2 | .38 Cal | 6 | 1.5x | 07-11 | 3% | 2 | 10m | 3.0 lbs | $310 | 10% chance to apply Bleeding Wound |
.38 Revolver | 3-1 | 3 | .38 Cal | 6 | 1.6x | 17-22 | 4% | 3 | 10m | 2.0 lbs | $420 | 10% chance to apply Bleeding Wound |
FFS Benetto | 3-2 | 4 | 9mm | 12 | 1.5x | 20-30 | 5% | 3 | 14m | 3.0 lbs | $500 | 10% chance to apply Bleeding Wound |
Click 17 | 4-1 | 4 | 9mm | 12 | 1.5x | 21-26 | 3% | 4 | 10m | 4.0 lbs | $550 | 10% chance to apply Bleeding Wound |
.45 Peace Keeper | 4-2 | 6 | .45 Cal | 6 | 2x | 34-50 | 0% | 4 | 12m | 3.0 lbs | $725 | 10% chance to apply Bleeding Wound |
Click 19 | 5-1 | 4 | 9mm | 15 | 1.5x | 24-38 | 2% | 5 | 10m | 3.0 lbs | $950 | 10% chance to apply Bleeding Wound |
.45 Widow Maker | 5-2 | 3 | .45 Cal | 6 | 1.5x | 22-28 | 0% | 5 | 12m | 4.0 lbs | $780 | 10% chance to apply Bleeding Wound |
Wasteland Hawk | 6-1 | 4 | .45 Cal | 7 | 1.5x | 30-40 | 2% | 6 | 12m | 4.0 lbs | $1040 | 10% chance to apply Bleeding Wound |
M1911 | 6-2 | 6 | .45 Cal | 7 | 1.5x | 50-70 | 0% | 7 | 12m | 3.0 lbs | $1250 | 10% chance to apply Bleeding Wound |
FFS Benetto (Bowling) | 3-2+ | 4 | 9mm | 12 | 1.5x | 20-30 | 95% | 3 | 14m | 3.0 lbs | $250 | 10% chance to apply Bleeding Wound |
Gold Engraved Derringer | Unique | 3 | .38 Cal | 2 | 2.0x | 08-09 | 4% | 2 | 16m | 1.0 lbs | $17 | 10% chance to apply Bleeding Wound |
Kymri's Warrior | 6-1+ | 4 | .45 Cal | 7 | 2x | 29-36 | 2% | 6 | 12m | 4.0 lbs | $1200 | 10% chance to apply Bleeding Wound |
Rose's Thorn | Unique | 4 | 12 Gauge | 1 | 2x | 05-13 | 4% | 1 | 9m | 2.0 lbs | $146 | 10% chance to apply Bleeding Wound, Uses Shotgun Shells, Owned by Rose |
The Blix | 1-2+ | 4 | .38 Cal | 6 | 1.6x | 04-09 | 5% | 1 | 10m | 3.0 lbs | $145 | 10% chance to apply Bleeding Wound, +1 Leadership, +1 Smart Ass, -2 Luck |
The Obliterator (for cheaters) | Unique | 3 | 9mm | 30 | 1.5x | 500 | 0% | 20 | 90m | 3.0 lbs | $1 | 10% chance to apply Bleeding Wound |
Shotguns
Name | Tier | Action Points per Shot/Burst |
Ammo Type |
Ammo Capacity |
Critical Multiplier |
Damage | Rounds per Shot/Burst |
Chance to Jam |
Armor Penetration |
Range | Weight | Cone Angle |
Value | Special Effect |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Pump Shotgun | 1-1 | 5 | 12 Gauge | 7 | 1.5x | 14-18 | 1 | 2% | 1 | 12m | 5.0 lbs | 30° | $65 | 10% to apply Bleeding Wound |
Sawed Off | 1-2 | 5/6 | 12 Gauge | 2 | 1.5x | 13-16 | 1/2 | 2% | 1 | 9m | 4.0 lbs | 45° | $160 | 10% to apply Bleeding Wound |
Coach Gun | 2-1 | 5 | 12 Gauge | 2 | 2x | 21-28 | 1 | 2% | 2 | 12m | 5.0 lbs | 20° | $270 | 10% to apply Bleeding Wound |
Lever Action | 2-2 | 5 | 12 Gauge | 5 | 2x | 18-34 | 1 | 2% | 2 | 10m | 6.0 lbs | 30° | $325 | 10% to apply Bleeding Wound |
M-37 Pump Action | 3-1 | 4 | 12 Gauge | 6 | 1.6x | 21-28 | 1 | 2% | 3 | 12m | 7.0 lbs | 30° | $415 | 10% to apply Bleeding Wound |
SOSG | 3-2 | 4 | 12 Gauge | 12 | 2x | 19-30 | 1 | 2% | 3 | 14m | 7.0 lbs | 35° | $490 | 10% to apply Bleeding Wound |
Over Under | 4-1 | 3/4 | 12 Gauge | 2 | 2x | 28-35 | 1 | 2% | 4 | 13m | 7.0 lbs | 30° | $570 | 10% to apply Bleeding Wound |
Street Cleaner | 4-2 | 4 | 12 Gauge | 20 | 2x | 20-37 | 1 | 2% | 4 | 13m | 10.0 lbs | 40° | $670 | 10% to apply Bleeding Wound |
The Holdup | 5-1 | 3 | 12 Gauge | 5 | 2x | 24-35 | 1 | 2% | 5 | 13m | 5.0 lbs | 30° | $800 | 10% to apply Bleeding Wound |
Tactical Shotgun | 5-2 | 4 | 12 Gauge | 7 | 1.5x | 33-48 | 1 | 2% | 5 | 13m | 8.0 lbs | 25° | $975 | 10% to apply Bleeding Wound |
Spaz 12 | 6-1 | 5/8 | 12 Gauge | 9 | 2x | 55-70 | 1/3 | 2% | 6 | 13m | 7.0 lbs | 30° | $1050 | 10% to apply Bleeding Wound |
Jackhammer | 6-2 | -/6 | 12 Gauge | 10 | 2x | 45-60 | 1/3 | 2% | 6 | 13m | 9.0 lbs | 45° | $1125 | 10% to apply Bleeding Wound |
M-37 Pump Action (Bowling) | 3-1+ | 4 | 12 Gauge | 6 | 1.6x | 21-28 | 1 | 95% | 3 | 12m | 7.0 lbs | 30° | $208 | 10% to apply Bleeding Wound |
Crowd Control Shotgun | Unique | -/3 | 12 Gauge | 2 | 1.3x | 28-42 | -/2 | 2% | 7 | 10m | 5.0 lbs | 50° | $75 | 10% to apply Crippled |
Hoblet's Problem Solver | 4-3+ | 3/4 | 12 Gauge | 2 | 2x | 27-32 | 1/2 | 3% | 4 | 13m | 5.0 lbs | 30° | $6 | 10% to apply Bleeding Wound, +1 Hard Ass |
Mississippi Mule | Unique | -/5 | 12 Gauge | 2 | 1.2x | 10-14 | -/2 | 2% | 2 | 9m | 3.0 lbs | 70° | $130 | 10% to apply Bleeding Wound |
The Roach | 2-2+ | 5 | 12 Gauge | 12 | 2x | 20-26 | 1 | 0% | 3 | 8m | 5.0 lbs | 35° | $300 | 10% to apply Bleeding Wound, -10% Chance to Evade |
Sniper Rifles
Name | Tier | Action Points per Shot |
Ammo Type |
Ammo Capacity |
Critical Multiplier |
Damage | Chance to Jam |
Armor Penetration |
Range | Weight | Value | Special Effect |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Hunting Rifle | 1-1 | 7 | .30-06 Cal | 5 | 1.5x | 12-16 | 2% | 3 | 28m | 8.0 lbs | $150 | 10% chance to apply Bleeding Wound |
R270 | 1-2 | 6 | .30-06 Cal | 7 | 2.2x | 15-27 | 4% | 3 | 25m | 9.0 lbs | $160 | 10% chance to apply Bleeding Wound |
M40 | 1-3 | 6 | .30-06 Cal | 7 | 1.5x | 17-21 | 3% | 3 | 32m | 8.0 lbs | $140 | 10% chance to apply Bleeding Wound |
G43-W | 2-1 | 6 | .30-06 Cal | 5 | 1.5x | 24-32 | 4% | 4 | 30m | 9.0 lbs | $270 | 10% chance to apply Bleeding Wound |
Karabiner | 2-2 | 5 | .30-06 Cal | 10 | 2.4x | 20-30 | 3% | 4 | 24m | 10.0 lbs | $280 | 10% chance to apply Bleeding Wound |
Bullpup Sniper Rifle | 3-1 | 5 | .30-06 Cal | 6 | 1.9x | 35-45 | 4% | 5 | 23m | 9.0 lbs | $310 | 10% chance to apply Bleeding Wound |
M24 | 3-2 | 6 | .30-06 Cal | 8 | 1.8x | 42-56 | 4% | 5 | 30m | 10.0 lbs | $520 | 10% chance to apply Bleeding Wound |
SR2000-Argent | 4-1 | 6 | 7.62mm | 15 | 1.8x | 36-48 | 2% | 6 | 26m | 9.0 lbs | $610 | 10% chance to apply Bleeding Wound |
SV-V | 4-2 | 6 | 7.62mm | 10 | 2.3x | 40-56 | 2% | 6 | 32m | 10.0 lbs | $725 | 10% chance to apply Bleeding Wound |
Arctic Sniper | 5-1 | 6 | 7.62mm | 5 | 2x | 50-64 | 3% | 9 | 36m | 11.0 lbs | $760 | 10% chance to apply Bleeding Wound |
SVD | 5-2 | 5 | 7.62mm | 10 | 1.7x | 40-70 | 2% | 9 | 34m | 10.0 lbs | $1005 | 10% chance to apply Bleeding Wound |
PSG1 | 6-1 | 6 | 7.62mm | 10 | 2x | 50-60 | 2% | 10 | 36m | 5.0 lbs | $1090 | 10% chance to apply Bleeding Wound |
.50 Anti-Materiel Rifle | 6-2 | 7 | .50 Cal | 20 | 1.7x | 110-140 | 0% | 10 | 40m | 25.0 lbs | $1300 | 10% chance to apply Bleeding Wound |
Bolt Action Rifle | 3+ | 1 | .30-06 Cal | 20 | 1.0x | 150 | 0% | 10 | 40m | 8.0 lbs | $45 | Unfinished Weapon |
Bullpup Sniper Rifle (Bowling) | 3-1+ | 5 | .30-06 Cal | 6 | 1.9x | 35-45 | 95% | 5 | 23m | 9.0 lbs | $200 | 10% chance to apply Bleeding Wound |
Charged Round Sniper Rifle | Unique | 7 | .30-06 Cal | 7 | 2x | 40-45 | 0% | 6 | 32m | 8.0 lbs | $120 | 100% chance of Burn |
Honeydew's Rifle | Unique | 6 | .30-06 Cal | 5 | 2x | 12-13 | 0% | 4 | 34m | 5.0 lbs | $120 | 10% chance to apply Bleeding Wound |
Red Ryder BB Gun | Unique | 6 | .177 BBs | 200 | 2x | 01-03 | 5% | 0 | 18m | 3.0 lbs | $75 | 100% to apply Eye Put Out |
Sabra Marie | 4-1+ | 5 | 7.62mm | 10 | 2x | 10-98 | 2% | 6 | 26m | 10.0 lbs | $650 | 10% chance to apply Bleeding Wound |
The Dragoon | 6-2+ | 8 | .50 Cal | 1 | 2.0x | 140 | 2% | 10 | 46m! | 22.0 lbs | $1275 | 10% chance to apply Bleeding Wound |
Submachine Guns
Name | Tier | Action Points per Burst |
Ammo Type |
Ammo Capacity |
Critical Multiplier |
Damage | Rounds per Burst |
Chance to Jam |
Armor Penetration |
Range | Weight | Value | Special Effect |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Greaser | 1-1 | 5 | .38 Cal | 30 | 1.5x | 08-11 | 3 | 3% | 2 | 12m | 5.0 lbs | $75 | 10% chance to apply Bleeding Wound |
Mark II Sven | 1-2 | 4 | .38 Cal | 32 | 1.6x | 06-07 | 3 | 3% | 2 | 16m | 6.0 lbs | $160 | 10% chance to apply Bleeding Wound |
Mark 27 | 1-3 | 4 | .38 Cal | 32 | 1.7x | 05-08 | 3 | 3% | 2 | 14m | 5.0 lbs | $150 | 10% chance to apply Bleeding Wound |
Skorpion | 2-1 | 4 | .38 Cal | 20 | 1.5x | 06-11 | 3 | 3% | 2 | 15m | 6.0 lbs | $260 | 10% chance to apply Bleeding Wound |
PP-81 | 2-2 | 5 | .38 Cal | 35 | 1.5x | 08-12 | 4 | 3% | 2 | 13m | 5.0 lbs | $315 | 10% chance to apply Bleeding Wound |
Uzi | 3-1 | 5/7 | 9mm | 30 | 1.5x | 16-23 | 3/6 | 3% | 3 | 11m | 6.0 lbs | $320 | 10% chance to apply Bleeding Wound |
Mac 17 | 3-2 | 6 | .45 Cal | 30 | 1.5x | 12-21 | 5 | 4% | 3 | 15m | 5.0 lbs | $510 | 10% chance to apply Bleeding Wound |
TMP9 | 4-1 | 5/7 | 9mm | 20 | 1.5x | 13-22 | 4/7 | 2% | 4 | 13m | 7.0 lbs | $600 | 10% chance to apply Bleeding Wound |
Tommy Gun | 4-2 | 5/7 | .45 Cal | 50 | 1.5x | 14-19 | 5/8 | 3% | 4 | 15m | 9.0 lbs | $700 | 10% chance to apply Bleeding Wound |
MP5k | 5-1 | 3/4 | 9mm | 30 | 1.8x | 11-15 | 3/5 | 2% | 5 | 12m | 7.0 lbs | $780 | 10% chance to apply Bleeding Wound |
MP5 | 5-2 | 5/6 | 9mm | 30 | 1.5x | 17-31 | 3/5 | 2% | 5 | 11m | 8.0 lbs | $960 | 10% chance to apply Bleeding Wound |
UMP | 6-1 | 4/6 | .45 Cal | 30 | 1.5x | 13-17 | 3/7 | 2% | 6 | 13m | 6.0 lbs | $1080 | 10% chance to apply Bleeding Wound |
AR-Short .45 | 6-2 | 5/8 | .45 Cal | 30 | 1.5x | 24-32 | 3/6 | 2% | 6 | 16m | 7.0 lbs | $1270 | 10% chance to apply Bleeding Wound |
Bad Attitude | 1-1+ | 5 | .38 Cal | 30 | 1.2x | 08-10 | 3 | 3% | 2 | 12m | 6.0 lbs | $150 | 10% chance to apply Bleeding Wound, +1 Hard Ass; -1 Kiss Ass; -1 Smart Ass |
Uzi (Bowling) | 3-1+ | 5/7 | 9mm | 30 | 1.5x | 16-23 | 3/6 | 95 | 3 | 11m | 6.0 lbs | $160 | 10% chance to apply Bleeding Wound |
HLK | 5-1 | 3/6 | 9mm | 30 | 2.4x | 13-16 | 3/6 | 2% | 4 | 14m | 7.0 lbs | $935 | 10% chance to apply Bleeding Wound |
Psoz, Mark II | 2-1+ | 5 | .38 Cal | 20 | 1.5x | 16-19 | 3 | 3% | 2 | 10m | 6.0 lbs | $280 | 10% chance to apply Bleeding Wound |
The Eviscerator | Unique | 6 | .38 Cal | 32 | 1.4x | 22-25 | 6 | 3% | 7 | 14m | 4.0 lbs | $95 | 20% chance for Bleeding Wound |
Heavy Weapons
Machine Guns
Name | Tier | Action Points per Burst |
Ammo Type |
Ammo Capacity |
Critical Multiplier |
Damage | Rounds per Burst |
Chance to Jam |
Armor Penetration |
Range | Weight | Value | Special Effect |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
M2 | 1-1 | 6 | 5.56mm | 30 | 1.5x | 04-07 | 8 | 2% | 2 | 22m | 16.0 lbs | $70 | 10% to apply Bleeding Wound |
Bren | 2-1 | 5 | 5.56mm | 36 | 1.8x | 09-14 | 5 | 2% | 3 | 20m | 17.0 lbs | $270 | 10% to apply Bleeding Wound |
Bar | 3-1 | 6 | 5.56mm | 24 | 1.5x | 15-22 | 6 | 2% | 4 | 22m | 18.0 lbs | $415 | 10% to apply Bleeding Wound |
M60 | 4-1 | 5 | 7.62mm | 100 | 1.5x | 15-24 | 5 | 2% | 5 | 24m | 19.0 lbs | $600 | 10% to apply Bleeding Wound |
SAW | 5-1 | 8 | 7.62mm | 100 | 1.5x | 17-25 | 6 | 2% | 6 | 24m | 22.0 lbs | $850 | 10% to apply Bleeding Wound |
Minigun | 6-1 | 7 | 7.62mm | 200 | 1.6x | 22-30 | 8 | 0% | 7 | 24m | 30.0 lbs | $1170 | 10% to apply Bleeding Wound |
Big Betty | 4-1+ | 6 | 7.62mm | 100 | 1.6x | 10-20 | 6 | 1% | 4 | 24m | 18.0 lbs | $650 | 10% to apply Bleeding Wound |
Bar (Bowling) | 3-1 | 6 | 5.56mm | 24 | 1.5x | 15-22 | 6 | 95% | 4 | 22m | 18.0 lbs | $205 | 10% to apply Bleeding Wound |
The Mailinator | 5-1+ | 8 | 5.56mm | 50 | 1.2x | 11-13 | 10 | 2% | 10 | 24m | 18.0 lbs | $284 | 10% to apply Bleeding Wound |
The 3 | 6-1+ | 6 | 7.62mm | 204 | 15.0x | 09-18 | 9 | 2% | 6 | 18m | 36.0 lbs | $1230 | 10% to apply Bleeding Wound |
Grenades
Name | Tier | Action Points per Use |
Damage | Armor Penetration |
Radius | Weight | Value | Special Effect |
---|---|---|---|---|---|---|---|---|
TNT | 1 | 6 | 25 | 10 | 3m | 1.0 lbs | $50 | |
Pipe Bomb | 2 | 6 | 50 | 10 | 3m | 2.0 lbs | $150 | |
Grenade | 3 | 6 | 100 | 10 | 4m | 1.0 lbs | $300 | |
Dirty Grenade | 4 | 6 | 15-20 | 10 | 6m | 1.0 lbs | $75 | Creates Radiation Cloud |
Rocket Launchers
Name | Tier | Action Points per Use |
Damage | Armor Penetration |
Radius | Weight | Value | Special Effect |
---|---|---|---|---|---|---|---|---|
Mangler | 1-1 | 7 | 100 | 5 | 4m | 15.0 lbs | $155 | |
Sabot Rocket | 2-1 | 7 | 150 | 7 | 5m | 15.0 lbs | $300 | |
LAW | 3-1 | 7 | 200 | 9 | 6m | 15.0 lbs | $500 | |
RPG-7 | 5-1 | 7 | 500 | 10 | 7m | 20.0 lbs | $700 | |
Rauhman Candle | 4-1+ | 7 | 28-36 | 7 | 6m | 15.0 lbs | $255 | 55% Chance of Bombs Bursted in Air OR Rocket's Red Glare |