Awareness is a Wasteland 2 attribute.
Characteristics[ | ]
Awareness refers not just to eyesight and whether or not a Ranger needs glasses, but also the Ranger's general concentration and situational awareness, which allows them to get the jump on the enemy - or not. Awareness' high influence on initiative and other combat stats makes it an important attribute for Rangers that you want to move early and often in combat, be it a bruiser needing to get into position, or a sniper getting a quick kill.
It also determines view range, in conjunction with Perception:
- View range = 25 + Perception + (Awareness/2)
Note that since no attribute can be lower than 1, the base sight radius is actually 26 and the following table reflects that.
Awareness | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
---|---|---|---|---|---|---|---|---|---|---|
Combat Initiative | +1 | +2 | +3 | +4 | +5 | +6 | +7 | +8 | +9 | +10 |
Chance to Evade | 0 | +1% | +1% | +2% | +2% | +3% | +3% | +4% | +4% | +5% |
Sight Radius | 0 | +1 | +1 | +2 | +2 | +3 | +3 | +4 | +4 | +5 |
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