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For more information about the M1918 Browning Automatic Rifle, see M1918 Browning Automatic Rifle on Wikipedia.
WL2 BAR.png
skillHeavy Weapons
base hit chancePoint blank: -20%
Above optimal range: -40%
critical chance1%
1.5x damage
fire modesBurst shot x7 (6 AP)
chance to jam2%
7 AP to unjam
rangeMaximum: 20m-18m
Optimum: 18m-5m
Point blank: 5m or less
bonus-0.5 Combat speedrequirements?
ammo used5.56mm ammoammo capacity24
6 AP to reload
value$ 575weight18.0 lbs.
item idMachineGun_Tier_3_1

BAR is a tier 3 machine gun in Wasteland 2.

Description[edit | edit source]

An ancient Browning Automatic Rifle, rechambered in 5.56mm NATO standard.

Characteristics[edit | edit source]

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Good all around heavy weapon, more precise and powerful, not to mention economic than the M2.

Trivia[edit | edit source]

  • The BAR was designed to be carried by advancing infantrymen, slung over the shoulder or fired from the hip, a concept called "walking fire"—thought to be necessary for the individual soldier during trench warfare. However in practice, it was most often used as a light machine gun and fired from a bipod (introduced in later models).
  • Although the weapon did see some action in World War I, the BAR did not become standard issue in the U.S. Army until 1938 when it was issued to squads as a portable light machine gun. The BAR saw extensive service in both World War II and the Korean War and saw some service early in the Vietnam War. The U.S. Army began phasing out the BAR in the late 1950s and was without a portable light machine gun until the introduction of the M60 machine gun in 1957 and later M249 Squad Automatic Weapon in the mid-1980s.