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Dugan

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Dugan
Wl2 portrait dugan.tex.png
Biography
raceRobot
genderNot applicable
affiliationChildren of the Citadel
roleLeader
locationSeal Beach
Gameplay
appearancesWasteland 2
Character statistics
skillsChance to hit: 75%
Critical hit chance: 25%
Creature statistics
skill?health500
damage?AC8
range?XP350
 
Titleicon-WL2.png
Titleicon-WL2.png
Every god needs an enemy to inspire his followers to glory. Until you Rangers showed up, I had to invent one. And what better way to cover up all the resources we were stealing? I'd steal from the people. Matthias would swear to protect the people from me, and together we'd build more synths and augmented limbs with what we took.
~ Dugan on his relationship with Matthias

Dugan is the leader of the military arm of the New Citadel.

Background[edit | edit source]

Dugan is the end result of the Guardians' attempt to create a suitable shell for the Cochise AI to inhabit. Born in the process of experimentation on the Guardians, Dugan was one of two shells created, the other success being Matthias. When the Rangers destroyed the Guardians and took down the Guardian Citadel, these two managed to escape the slaughter. The Cochise AI was stuck beneath the Citadel, confined to a single node, while the two synths conspired to find a way to take revenge on the Rangers and free their master.[1]

They reached Los Angeles, beyond the radiation walls, where they set up the Children of the Citadel. To cover up their plans, they created a masquerade: Matthias would pose as the Messiah, seeking to uplift humans from their squalor by merging flesh with machine, while Dugan would be the terrifying robotic menace, seeking to exterminate all life. The ruse worked and while Dugan's worker bots scoured Los Angeles for supplies, fighting with the locals from time to time, Matthias built an army of half-man, half-machine soldiers in the depths of Seal Beach, the New Citadel. The ruse worked well, until Team Echo came to Los Angeles...

In appearance, Dugan is an industrial grade synth, made for lifting heavy cargo and operating in hostile environments. Its cold, black lenses complement the arsenal of weapons that cover it from head to toe. His cold robotic appearance is a good match for the show he is putting on: A heartless robotic destructor.

Interactions[edit | edit source]

This character has no special interactions.

Details[edit | edit source]

  • Dugan is the penultimate boss in the game. He is confronted at the end of the Los Angeles story arc, before the Rangers return to Arizona. In combat, he is assisted by a Scorpitron 2.0 and is fairly tough for a synth. However, it is the combat mech that poses the greatest danger.

Behind the scenes[edit | edit source]

Dugan was named after Bill Dugan, one of the designers of the original Wasteland.

References[edit | edit source]

  1. Cochise AI: "We attempted to rectify the first problem by ordering the Base Cochise robots to exterminate all life. At the same time, we determined that downloading ourself into a modified human was the best way to fix the second problem. We attempted to modify and enter various humans who came to the base, but failed. The Finster model rejected our programming, others died.
    Then a group called the Guardians found us, and because they worshipped technology, they were easily convinced to download us into this mainframe and allow us to experiment on them. Despite early failures, we created two successful prototypes, the Matthias shell and the Dugan shell.
    The untimely intervention of the Desert Rangers fifteen years ago stopped both our robot army and our download into these shells, and the rangers destruction of Base Cochise again locked us into a single node. Fortunately, the Matthias and the Dugan shells escaped and began building more shells into which we could download ourselves - including unaware shells who had been given artificial limbs and hearts. These shells will also become part of the army that will army to free us from this prison."