This is complete list of all encounters in Wasteland, fixed and random.
Name | Location | Type | Exp. Pts. | Maxcon | AC | Skill | Damage | Weapon type | Range | Group | |
---|---|---|---|---|---|---|---|---|---|---|---|
7mm Vulcan Cannon | Base Cochise | Robot | 1000 | 25-125 | 9 | 30 | 14d6+3 | Automatic | Med | 1-3 | |
Ace | Ugly's Hideout | Humanoid | 15 | 3-18 | 0 | 1 | 2d6 | Melee | Melee | 1 | |
Acolyte | Mushroom Temple | Humanoid | 15 | 3-18 | 0 | 2 | 1d6+6 | Melee | Melee | 1-10 | |
Adept Alina | Guardian Citadel Outer Sanctum | Humanoid | 330 | 7-37 | 10 | 30 | 11d6 | Automatic | Med | 1 | |
Adept Dale | Guardian Citadel Inner Sanctum | Humanoid | 520 | 10-50 | 12 | 30 | 13d6+2 | Automatic | Med | 1 | |
Adept Flora | Guardian Citadel Inner Sanctum | Humanoid | 400 | 10-50 | 9 | 30 | 12d6+2 | Automatic | Med | 1 | |
Adept Kate | Guardian Citadel Outer Sanctum | Humanoid | 330 | 7-37 | 10 | 30 | 10d6 | Automatic | Med | 1 | |
Adept Mandisa | Guardian Citadel Outer Sanctum | Humanoid | 440 | 10-50 | 10 | 30 | 12d6 | Automatic | Med | 1 | |
Adept Nadine | Guardian Citadel Inner Sanctum | Humanoid | 520 | 10-50 | 12 | 30 | 12d6 | Automatic | Med | 1 | |
Adept Roxanne | Guardian Citadel Outer Sanctum | Humanoid | 385 | 8-43 | 10 | 30 | 10d6 | Automatic | Med | 1 | |
Adept Tara | Guardian Citadel Inner Sanctum | Humanoid | 600 | 12-62 | 11 | 30 | 13d6 | Automatic | Med | 1 | |
Al | Spade's Casino | Humanoid | 400 | 25-125 | 3 | 45 | 3d6 | Semi-auto | Short | 1 | |
Android | Mind Maze | Cyborg | 120 | 7-37 | 3 | 25 | 6d6+1 | Semi-auto | Short | 1 | |
Auto Laser Turret | Temple of Blood Island | Robot | 220 | 5-25 | 10 | 20 | 6d6+6 | Energy | Med | 1 | |
Auto rifle | Police station | Robot | 450 | 18-93 | 5 | 16 | 6d6+1 | Automatic | Med | 1 | |
Baby Topeka | Desert Nomads | Humanoid | 5 | 1-6 | 0 | 25 | 1d6+1 | Semi-auto | Short | 1 | |
Bandit | Darwin | Humanoid | 90 | 7-37 | 2 | 15 | 5d6 | Automatic | Med | 1-10 | |
Barkeep | Spade's Casino | Humanoid | 325 | 16-81 | 4 | 35 | 15d6+7 | Semi-auto | Med | 1 | |
Base Policeman | Darwin | Humanoid | 258 | 10-53 | 5 | 35 | 4d6+3 | Automatic | Med | 1-10 | |
Biker Scum | Quartz | Humanoid | 10 | 2-12 | 0 | 1 | 1d6 | Melee | Melee | 1-4 | |
Biker Thug | Darwin | Humanoid | 99 | 8-41 | 2 | 25 | 4d6+3 | Semi-auto | Short | 1-10 | |
Blind Minecrawler | Mine Shaft | Animal | 20 | 5-25 | 0 | 1 | 2d6+3 | Melee | Melee | 1-5 | |
Blood Priest | Temple of Blood Island | Humanoid | 150 | 7-37 | 4 | 40 | 3d6 | Automatic | Med | 1-10 | |
Bloodbeast | Temple of Blood Island | Animal | 160 | 10-50 | 3 | 2 | 2d6+6 | Melee | Melee | 1-10 | |
Boa Tronstrictor | Sewers East | Cyborg | 560 | 20-100 | 6 | 1 | 8d6+1 | Melee | Melee | 1 | |
Boa Tronstrictor | Sewers West | Cyborg | 560 | 20-100 | 6 | 1 | 8d6+1 | Melee | Melee | 1 | |
Bobby | Highpool | Humanoid | 20 | 2-12 | 1 | 1 | 4d6 | Melee | Melee | 1 | |
Bodyguard | Fat Freddy's | Humanoid | 180 | 7-37 | 5 | 25 | 4d6+3 | Semi-auto | Short | 1 | |
Bouncer | Ugly's Hideout | Humanoid | 28 | 3-17 | 1 | 1 | 2d6+1 | Melee | Melee | 1-4 | |
Bouncer | Scott's Bar | Humanoid | 40 | 5-25 | 1 | 1 | 2d6 | Melee | Melee | 1-2 | |
Brass Jerk | Downtown West | Humanoid | 90 | 11-56 | 1 | 12 | 4d6 | Semi-auto | Short | 1-3 | |
Brass Jerk | Needles | Humanoid | 90 | 11-56 | 1 | 12 | 4d6 | Semi-auto | Short | 1 | |
Brass Jerk | Downtown East | Humanoid | 90 | 11-56 | 1 | 12 | 4d6 | Semi-auto | Short | 1-3 | |
Brat | Highpool | Humanoid | 4 | 1-5 | 0 | 20 | 2d6 | Semi-auto | Short | 1-3 | |
Brother Akira | Guardian Citadel Grand Hallway | Humanoid | 360 | 10-50 | 8 | 30 | 10d6+2 | Automatic | Med | 1 | |
Brother Andrew | Guardian Citadel Outer Sanctum | Humanoid | 400 | 10-50 | 9 | 30 | 10d6 | Automatic | Med | 1 | |
Brother Anthony | Guardian Citadel Grand Hallway | Humanoid | 180 | 5-25 | 8 | 30 | 6d6 | Automatic | Med | 1 | |
Brother Austin | Guardian Citadel Grand Hallway | Humanoid | 840 | 15-75 | 13 | 3 | 14d6+10 | Melee | Melee | 1 | |
Brother Boris | Guardian Citadel Grand Hallway | Humanoid | 225 | 6-31 | 8 | 30 | 8d6+3 | Automatic | Med | 1 | |
Brother Broderick | Guardian Citadel Grand Hallway | Humanoid | 330 | 7-37 | 10 | 30 | 10d6 | Automatic | Med | 1 | |
Brother Carl | Guardian Citadel Grand Hallway | Humanoid | 275 | 6-31 | 10 | 30 | 10d6+2 | Automatic | Med | 1 | |
Brother Darren | Guardian Citadel Inner Sanctum | Humanoid | 650 | 12-62 | 12 | 30 | 12d6+3 | Automatic | Med | 1 | |
Brother David | Guardian Citadel Grand Hallway | Humanoid | 360 | 10-50 | 8 | 30 | 10d6+3 | Automatic | Med | 1 | |
Brother Dick | Guardian Citadel Outer Sanctum | Humanoid | 240 | 7-37 | 7 | 30 | 10d6 | Automatic | Med | 1 | |
Brother Diego | Guardian Citadel Grand Hallway | Humanoid | 650 | 12-62 | 12 | 40 | 10d6+2 | Automatic | Med | 1 | |
Brother Dominic | Guardian Citadel Grand Hallway | Humanoid | 330 | 7-37 | 10 | 30 | 10d6 | Automatic | Med | 1 | |
Brother Donald | Guardian Citadel Grand Hallway | Humanoid | 220 | 5-25 | 10 | 30 | 10d6 | Automatic | Med | 1 | |
Brother Donatello | Guardian Citadel Grand Hallway | Humanoid | 120 | 5-25 | 5 | 30 | 7d6 | Automatic | Med | 1 | |
Brother Frederick | Guardian Citadel Grand Hallway | Humanoid | 330 | 7-37 | 10 | 30 | 10d6 | Automatic | Med | 1 | |
Brother George | Guardian Citadel Grand Hallway | Humanoid | 360 | 15-75 | 5 | 30 | 10d6 | Automatic | Med | 1 | |
Brother Goliath | Guardian Citadel Grand Hallway | Humanoid | 588 | 10-52 | 13 | 7 | 6d6+13 | Melee | Melee | 1 | |
Brother Greg | Guardian Citadel Grand Hallway | Humanoid | 330 | 7-37 | 10 | 30 | 10d6 | Automatic | Med | 1 | |
Brother Harold | Guardian Citadel Outer Sanctum | Humanoid | 180 | 7-37 | 5 | 30 | 10d6 | Automatic | Med | 1 | |
Brother Harper | Guardian Citadel Inner Sanctum | Humanoid | 520 | 10-50 | 12 | 30 | 12d6+2 | Automatic | Med | 1 | |
Brother Jackson | Guardian Citadel Outer Sanctum | Humanoid | 180 | 7-37 | 5 | 30 | 10d6+4 | Semi-auto | Short | 1 | |
Brother James | Guardian Citadel Grand Hallway | Humanoid | 840 | 15-75 | 13 | 30 | 11d6+4 | Automatic | Med | 1 | |
Brother Joseph | Guardian Citadel Grand Hallway | Humanoid | 385 | 8-43 | 10 | 30 | 10d6 | Automatic | Med | 1 | |
Brother Juaquin | Guardian Citadel Grand Hallway | Humanoid | 175 | 6-31 | 6 | 30 | 8d6 | Automatic | Med | 1 | |
Brother Jude | Guardian Citadel Inner Sanctum | Humanoid | 630 | 11-56 | 13 | 30 | 12d6+3 | Automatic | Med | 1 | |
Brother Kenneth | Guardian Citadel Grand Hallway | Humanoid | 440 | 10-50 | 10 | 30 | 12d6 | Automatic | Med | 1 | |
Brother Lucas | Guardian Citadel Grand Hallway | Humanoid | 360 | 7-37 | 11 | 30 | 10d6 | Automatic | Med | 1 | |
Brother Mark | Guardian Citadel Outer Sanctum | Humanoid | 420 | 8-43 | 11 | 30 | 11d6 | Automatic | Med | 1 | |
Brother Matthew | Guardian Citadel Outer Sanctum | Humanoid | 420 | 8-43 | 11 | 30 | 11d6 | Automatic | Med | 1 | |
Brother Nathan | Guardian Citadel Grand Hallway | Humanoid | 270 | 7-37 | 8 | 30 | 10d6 | Automatic | Med | 1 | |
Brother Nobel | Guardian Citadel Outer Sanctum | Humanoid | 180 | 7-37 | 5 | 30 | 10d6 | Semi-auto | Short | 1 | |
Brother Nuris | Guardian Citadel Outer Sanctum | Humanoid | 385 | 8-43 | 10 | 3 | 10d6+10 | Melee | Melee | 1 | |
Brother Phillip | Guardian Citadel Grand Hallway | Humanoid | 420 | 7-37 | 13 | 30 | 11d6 | Automatic | Med | 1 | |
Brother Raphael | Guardian Citadel Grand Hallway | Humanoid | 120 | 5-25 | 5 | 30 | 7d6 | Automatic | Med | 1 | |
Brother Richard | Guardian Citadel Grand Hallway | Humanoid | 240 | 5-25 | 11 | 30 | 11d6+3 | Automatic | Med | 1 | |
Brother Robert | Guardian Citadel Grand Hallway | Humanoid | 220 | 5-25 | 10 | 30 | 10d6+2 | Automatic | Med | 1 | |
Brother Thomas | Guardian Citadel Grand Hallway | Humanoid | 175 | 6-31 | 6 | 30 | 8d6 | Automatic | Med | 1 | |
Brother Weez | Guardian Citadel Grand Hallway | Humanoid | 300 | 7-37 | 9 | 30 | 8d6 | Automatic | Med | 1 | |
Bum | Stage Coach Inn | Humanoid | 15 | 3-18 | 0 | 1 | 2d6 | Melee | Melee | 1-4 | |
Bunny | Agricultural Center | Animal | 20 | 2-12 | 1 | 1 | 1d6 | Melee | Melee | 1-4 | |
Bunny | Dark Tunnel | Animal | 40 | 2-12 | 3 | 1 | 1d6 | Melee | Melee | 1-4 | |
Carapaced Coyote | Pet Project | Animal | 360 | 11-56 | 7 | 2 | 4d6+8 | Melee | Melee | 1-9 | |
Card Shark | Spade's Casino | Humanoid | 225 | 18-93 | 2 | 50 | 3d6 | Semi-auto | Short | 1 | |
Cardinal Chano | Guardian Citadel Inner Sanctum | Humanoid | 520 | 10-50 | 12 | 30 | 12d6+2 | Automatic | Med | 1 | |
Cardinal Scott | Guardian Citadel Outer Sanctum | Humanoid | 840 | 15-75 | 13 | 40 | 13d6 | Automatic | Med | 1 | |
Casino Guard | Fat Freddy's | Humanoid | 60 | 5-25 | 2 | 15 | 3d6 | Semi-auto | Short | 1 | |
Casino Thug | Spade's Casino | Humanoid | 75 | 18-93 | 0 | 25 | 5d6 | Automatic | Med | 1-2 | |
Casino Worker | Spade's Casino | Humanoid | 55 | 13-68 | 0 | 2 | 3d6+7 | Melee | Melee | 1 | |
Cave Critter | Mine Shaft | Animal | 2 | 0-2 | 0 | 1 | 0d6+2 | Melee | Melee | 1-10 | |
Centron | Sewers East | Cyborg | 455 | 16-81 | 6 | 2 | 8d6+2 | Melee | Melee | 1-3 | |
Centron | Sewers West | Cyborg | 455 | 16-81 | 6 | 2 | 8d6+2 | Melee | Melee | 1-3 | |
Centron Deluxe Model | Sewers West | Cyborg | 455 | 16-81 | 6 | 20 | 8d6+2 | Automatic | Med | 1-3 | |
Charmaine | Mushroom Temple | Humanoid | 1524 | 63-317 | 5 | 30 | 5d6 | Semi-auto | Short | 1 | |
Chopter | Base Cochise | Robot | 540 | 15-75 | 8 | 0 | 12d6 | Automatic | Med | 1-10 | |
Chopter | Las Vegas | Robot | 20 | 2-12 | 1 | 2 | 2d6+5 | Melee | Melee | 1-8 | |
Chubby Kid | Highpool | Humanoid | 4 | 1-5 | 0 | 1 | 2d6 | Melee | Melee | 1 | |
Citrine | Courthouse | Humanoid | 28 | 3-17 | 1 | 1 | 2d6+1 | Melee | Melee | 1-4 | |
City Slicker | Police station | Humanoid | 77 | 19-96 | 0 | 13 | 2d6 | Semi-auto | Short | 1 | |
Clawer Leader | Sewers East | Cyborg | 245 | 8-43 | 6 | 20 | 5d6+2 | Semi-auto | Short | 1 | |
Clawer Leader | Sewers East | Cyborg | 280 | 8-43 | 7 | 2 | 7d6+3 | Melee | Melee | 1 | |
Clawer Leader | Sewers West | Cyborg | 280 | 8-43 | 7 | 2 | 7d6+3 | Melee | Melee | 1 | |
Clawman | Sewers East | Cyborg | 100 | 5-25 | 4 | 20 | 4d6+3 | Semi-auto | Short | 1-6 | |
Clawman | Sewers East | Cyborg | 210 | 7-37 | 6 | 2 | 6d6+3 | Melee | Melee | 1-6 | |
Clawman | Sewers West | Cyborg | 210 | 7-37 | 6 | 2 | 6d6+3 | Melee | Melee | 1-6 | |
Clerk | Stage Coach Inn | Humanoid | 10 | 2-12 | 0 | 14 | 2d6 | Semi-auto | Short | 1 | |
Combat Hacker | Fat Freddy's | Robot | 200 | 12-62 | 3 | 1 | 5d6+8 | Melee | Melee | 1-8 | |
Covenant | Fat Freddy's | Humanoid | 30 | 7-37 | 0 | 1 | 1d6+8 | Melee | Melee | 1 | |
Coydog | Ugly's Hideout | Animal | 20 | 5-25 | 0 | 1 | 3d6 | Melee | Melee | 1-4 | |
Coydog | Courthouse | Animal | 20 | 5-25 | 0 | 1 | 3d6 | Melee | Melee | 1-4 | |
Cutthroat | Quartz | Humanoid | 13 | 3-16 | 0 | 1 | 1d6 | Melee | Melee | 1-4 | |
Cutthroat | Stage Coach Inn | Humanoid | 28 | 3-17 | 1 | 1 | 2d6+1 | Melee | Melee | 1-4 | |
Cybertrike | Sewers West | Cyborg | 100 | 5-25 | 4 | 20 | 4d6+3 | Semi-auto | Short | 1-6 | |
Cyborg | Sewers East | Cyborg | 700 | 25-125 | 6 | 20 | 6d6+2 | Automatic | Med | 1-3 | |
Cyborg | Sewers West | Cyborg | 700 | 25-125 | 6 | 20 | 6d6+2 | Automatic | Med | 1-3 | |
Cyborg Commando | Las Vegas | Cyborg | 200 | 12-62 | 3 | 30 | 6d6+2 | Automatic | Med | 1-5 | |
Cyclon | Sewers East | Cyborg | 350 | 12-62 | 6 | 3 | 7d6+2 | Melee | Melee | 1-6 | |
Cyclon | Sewers West | Cyborg | 350 | 12-62 | 6 | 3 | 7d6+2 | Melee | Melee | 1-6 | |
Dark Viper | Mine Shaft | Animal | 16 | 2-10 | 1 | 1 | 2d6 | Melee | Melee | 1-3 | |
Death Angler | Waste pit | Animal | 70 | 8-43 | 1 | 1 | 3d6+3 | Melee | Melee | 1-5 | |
Deranged Farmer | Agricultural Center | Humanoid | 10 | 2-12 | 0 | 15 | 2d6 | Semi-auto | Med | 1 | |
Desert Dweller | Desert | Mutant | 14 | 3-17 | 0 | 2 | 3d6+3 | Melee | Melee | 1-4 | |
Desert Lizard | Agricultural Center | Animal | 60 | 7-37 | 1 | 1 | 1d6 | Melee | Melee | 1-4 | |
Desert Nomad | Needles | Humanoid | 11 | 2-13 | 0 | 1 | 1d6+3 | Melee | Melee | 1-4 | |
Desert Scav | Savage Village | Humanoid | 20 | 5-25 | 0 | 23 | 3d6+3 | Semi-auto | Short | 1-10 | |
Desert Scum | Darwin | Humanoid | 100 | 6-31 | 3 | 30 | 5d6+3 | Automatic | Med | 1-10 | |
Desert Tube | Waste pit | Animal | 1 | 0-1 | 0 | 1 | 1d6 | Melee | Melee | 1-10 | |
Deserter | Quartz | Humanoid | 20 | 2-12 | 1 | 10 | 1d6 | Semi-auto | Short | 1-4 | |
Dewey | Courthouse | Humanoid | 32 | 4-20 | 1 | 14 | 3d6 | Semi-auto | Short | 1 | |
Dire Coyote | Desert Nomads | Animal | 45 | 3-18 | 2 | 2 | 2d6 | Melee | Melee | 1-5 | |
Doctor | Mushroom Temple | Humanoid | 450 | 18-93 | 5 | 2 | 1d6+6 | Melee | Melee | 1 | |
Dog | Savage Village | Animal | 10 | 1-6 | 1 | 1 | 1d6+13 | Melee | Melee | 1-6 | |
Drool | Mine Shaft | Animal | 30 | 2-12 | 2 | 2 | 2d6 | Melee | Melee | 1-5 | |
Drunk | Spade's Casino | Humanoid | 10 | 2-12 | 0 | 1 | 1d6+9 | Melee | Melee | 1 | |
Executioner | Temple of Blood | Humanoid | 60 | 5-25 | 2 | 4 | 2d6+1 | Melee | Melee | 1-2 | |
Faran Brygo | Brygo's Hideout | Humanoid | 400 | 20-100 | 4 | 30 | 3d6+10 | Automatic | Med | 1 | |
Fat Freddy | Fat Freddy's | Humanoid | 320 | 10-50 | 7 | 25 | 6d6+1 | Semi-auto | Short | 1 | |
Felicia | Ugly's Hideout | Humanoid | 6 | 1-7 | 0 | 1 | 1d6 | Melee | Melee | 1 | |
Finster Dexter | Mind Maze | Robot | 200 | 10-50 | 4 | 40 | 6d6+1 | Automatic | Med | 1 | |
Finster Leviathan | Mind Maze | Robot | 1200 | 300-1500 | 0 | 1 | 5d6+1 | Melee | Melee | 1 | |
Finster Sinister | Mind Maze | Robot | 200 | 10-50 | 4 | 40 | 6d6+1 | Automatic | Med | 1 | |
Follower | Mushroom Temple | Humanoid | 5 | 1-6 | 0 | 1 | 1d6+6 | Melee | Melee | 1 | |
Fusion Octotron | Base Cochise Level 4 | Robot | 4290 | 97-487 | 10 | 30 | 19d6+3 | Automatic | Med | 1-3 | |
Gambler | Downtown East | Humanoid | 34 | 4-21 | 1 | 3 | 4d6+4 | Melee | Melee | 1 | |
Gambler | Fat Freddy's | Humanoid | 24 | 3-15 | 1 | 1 | 1d6+2 | Melee | Melee | 1 | |
Gauss Needle Projector | Base Cochise | Robot | 3900 | 97-487 | 9 | 30 | 13d6 | Automatic | Med | 1-3 | |
Gecko | Mine Shaft | Animal | 200 | 12-62 | 3 | 2 | 4d6+1 | Melee | Melee | 1-5 | |
Gila Monitor | Desert Nomads | Animal | 240 | 15-75 | 3 | 1 | 1d6 | Melee | Melee | 1-3 | |
Glowing Slime | Temple of Blood Island | Animal | 30 | 2-12 | 2 | 1 | 1d6+6 | Melee | Melee | 1-10 | |
Glowviper | Mine Shaft | Animal | 50 | 12-62 | 0 | 2 | 3d6+4 | Melee | Melee | 1-2 | |
Guard | Temple of Blood Island | Humanoid | 120 | 7-37 | 3 | 12 | 3d6 | Semi-auto | Short | 1-10 | |
Guard | Ugly's Hideout | Humanoid | 40 | 5-25 | 1 | 20 | 3d6 | Semi-auto | Short | 1-4 | |
Guard | Temple of Blood | Humanoid | 60 | 5-25 | 2 | 20 | 3d6+1 | Semi-auto | Short | 1-2 | |
Guard | Brygo's Hideout | Humanoid | 160 | 10-50 | 3 | 25 | 3d6 | Automatic | Med | 1-3 | |
Guard Leader | Spade's Casino | Humanoid | 400 | 25-125 | 3 | 45 | 5d6 | Automatic | Med | 1 | |
Gundroid | Las Vegas | Cyborg | 300 | 12-62 | 5 | 25 | 3d6+2 | Automatic | Med | 1-5 | |
Gunman | Quartz | Humanoid | 45 | 3-18 | 2 | 14 | 1d6 | Semi-auto | Short | 1-3 | |
Gunman | Ugly's Hideout | Humanoid | 12 | 3-15 | 0 | 10 | 2d6+3 | Semi-auto | Short | 1-3 | |
Gunman | Stage Coach Inn | Humanoid | 32 | 4-20 | 1 | 16 | 3d6 | Semi-auto | Short | 1 | |
Gunman | Courthouse | Humanoid | 12 | 3-15 | 0 | 10 | 2d6+3 | Semi-auto | Short | 1-3 | |
Gunsel | Quartz | Humanoid | 26 | 3-16 | 1 | 12 | 1d6 | Semi-auto | Short | 1-3 | |
Harry | Agricultural Center | Animal | 240 | 20-100 | 2 | 1 | 6d6 | Melee | Melee | 1 | |
Hexborg | Sewers East | Cyborg | 1050 | 37-187 | 6 | 25 | 10d6+1 | Automatic | Med | 1 | |
Hexborg | Sewers West | Cyborg | 1050 | 37-187 | 6 | 25 | 10d6+1 | Automatic | Med | 1 | |
Hired Gun | Fat Freddy's | Humanoid | 90 | 4-22 | 4 | 18 | 3d6+1 | Semi-auto | Short | 1 | |
Hobo | Temple of Blood | Humanoid | 20 | 5-25 | 0 | 1 | 2d6 | Melee | Melee | 1-2 | |
Housekeeper | Stage Coach Inn | Humanoid | 16 | 4-20 | 0 | 1 | 1d6+2 | Melee | Melee | 1-3 | |
Huey | Courthouse | Humanoid | 32 | 4-20 | 1 | 14 | 3d6 | Semi-auto | Short | 1 | |
Humongous Coyote | Pet Project | Animal | 1800 | 50-250 | 8 | 4 | 10d6+14 | Melee | Melee | 1-2 | |
Hunter | Temple of Blood | Robot | 150 | 7-37 | 4 | 30 | 5d6 | Automatic | Med | 1-4 | |
Hunter | Base Cochise Level 2 | Robot | 720 | 20-100 | 8 | 30 | 12d6 | Automatic | Med | 1-5 | |
Hunter | Base Cochise Level 3 | Robot | 720 | 20-100 | 8 | 30 | 12d6 | Automatic | Med | 1-5 | |
Hunter | Base Cochise Level 4 | Robot | 810 | 22-112 | 8 | 30 | 13d6 | Automatic | Med | 1-5 | |
Insect | Fat Freddy's | Animal | 1 | 0-1 | 0 | 1 | 1d6+1 | Melee | Melee | 1 | |
Iron Wolf | Sleeper Base Level 1 | Animal | 200 | 25-125 | 1 | 3 | 7d6+12 | Melee | Melee | 1-3 | |
Irwin John Finster | Mind Maze | Robot | 6 | 0-3 | 1 | 1 | 2d6+1 | Melee | Melee | 1 | |
Irwin John Finster | Pet Project | Robot | 900 | 37-187 | 5 | 30 | 8d6 | Automatic | Med | 1 | |
Jailer Corbett | Guardian Citadel Outer Sanctum | Humanoid | 350 | 8-43 | 9 | 30 | 11d6 | Automatic | Med | 1 | |
Jailer Patrick | Guardian Citadel Outer Sanctum | Humanoid | 350 | 8-43 | 9 | 30 | 11d6 | Automatic | Med | 1 | |
Jerk | Downtown West | Humanoid | 50 | 6-31 | 1 | 2 | 2d6+3 | Melee | Melee | 1-5 | |
Jerk | Needles | Humanoid | 50 | 6-31 | 1 | 1 | 2d6+3 | Melee | Melee | 1 | |
Jerk | Downtown East | Humanoid | 50 | 6-31 | 1 | 2 | 2d6+3 | Melee | Melee | 1-5 | |
Jerk Leader | Downtown East | Humanoid | 150 | 12-62 | 2 | 12 | 4d6 | Semi-auto | Med | 1 | |
Junk Master | Savage Village | Humanoid | 250 | 12-62 | 4 | 27 | 5d6+5 | Automatic | Med | 1 | |
Juvenile | Highpool | Humanoid | 10 | 2-12 | 0 | 1 | 3d6 | Melee | Melee | 1-3 | |
Kesa the Beggar | Fat Freddy's | Humanoid | 160 | 10-50 | 3 | 15 | 5d6 | Automatic | Med | 1-8 | |
Kid | Savage Village | Humanoid | 3 | 0-3 | 0 | 1 | 0d6+12 | Melee | Melee | 1-5 | |
Killer | Temple of Blood | Robot | 200 | 10-50 | 4 | 30 | 5d6+2 | Automatic | Med | 1-4 | |
Killer | Base Cochise Level 2 | Robot | 900 | 25-125 | 8 | 30 | 13d6+2 | Automatic | Med | 1-4 | |
Killer | Base Cochise Level 3 | Robot | 900 | 25-125 | 8 | 30 | 13d6+2 | Automatic | Med | 1-4 | |
Killer | Base Cochise Level 4 | Robot | 900 | 25-125 | 8 | 30 | 13d6+4 | Automatic | Med | 1-4 | |
Knifer | Courthouse | Humanoid | 28 | 3-17 | 1 | 1 | 2d6+1 | Melee | Melee | 1-4 | |
Kutie | Spade's Casino | Humanoid | 50 | 12-62 | 0 | 65 | 5d6 | Automatic | Med | 1 | |
Lady | Spade's Casino | Humanoid | 10 | 2-12 | 0 | 5 | 2d6 | Semi-auto | Short | 1-3 | |
Large Scorparundi | Sleeper Base Level 1 | Animal | 200 | 25-125 | 1 | 4 | 5d6+9 | Melee | Melee | 1-5 | |
Laser Hypermortar | Base Cochise | Robot | 3850 | 87-437 | 10 | 30 | 10d6+5 | Automatic | Med | 1 | |
Laser Pod Blaster | Base Cochise | Robot | 2200 | 50-250 | 10 | 40 | 15d6+2 | Automatic | Med | 1 | |
Laser Pod Blaster | Base Cochise Level 1 | Robot | 650 | 12-62 | 12 | 30 | 10d6+5 | Automatic | Med | 1 | |
Laser Pod Blaster | Base Cochise Level 4 | Robot | 650 | 12-62 | 12 | 30 | 10d6+5 | Automatic | Med | 1-2 | |
Laurie | Stage Coach Inn | Humanoid | 20 | 2-12 | 1 | 16 | 3d6 | Semi-auto | Short | 1 | |
Leather Jerk | Downtown West | Humanoid | 66 | 8-41 | 1 | 2 | 4d6+5 | Melee | Melee | 1-4 | |
Leather Jerk | Needles | Humanoid | 66 | 8-41 | 1 | 1 | 4d6+3 | Melee | Melee | 1 | |
Leather Jerk | Downtown East | Humanoid | 66 | 8-41 | 1 | 2 | 4d6+5 | Melee | Melee | 1-4 | |
Leather Thug | Quartz | Humanoid | 20 | 2-12 | 1 | 1 | 1d6 | Melee | Melee | 1-4 | |
Lie Spider | Mind Maze | Animal | 700 | 25-125 | 6 | 1 | 4d6 | Melee | Melee | 1 | |
Life-seeking Flamethrower | Base Cochise | Robot | 800 | 20-100 | 9 | 30 | 15d6+5 | Automatic | Med | 1-3 | |
Little Person | Mine Shaft | Animal | 15 | 3-18 | 0 | 15 | 2d6 | Semi-auto | Short | 1-10 | |
Lizard | Savage Village | Animal | 1 | 0-1 | 0 | 1 | 0d6+12 | Melee | Melee | 1-5 | |
Lost Soul | Needles | Mutant | 25 | 6-31 | 0 | 1 | 1d6+3 | Melee | Melee | 1 | |
Louie | Courthouse | Humanoid | 32 | 4-20 | 1 | 14 | 3d6 | Semi-auto | Short | 1 | |
Lunatic | Brygo's Hideout | Humanoid | 15 | 3-18 | 0 | 1 | 1d6+10 | Melee | Melee | 1-10 | |
Mad Dog Fargo | Darwin | Humanoid | 10 | 2-12 | 0 | 8 | 2d6+3 | Automatic | Med | 1-10 | |
Madman | Stage Coach Inn | Humanoid | 32 | 4-20 | 1 | 14 | 3d6 | Semi-auto | Med | 1 | |
Mailed Wolf | Sleeper Base Level 1 | Animal | 200 | 10-50 | 4 | 2 | 5d6+8 | Melee | Melee | 1-5 | |
Man | Spade's Casino | Humanoid | 15 | 3-18 | 0 | 5 | 2d6 | Semi-auto | Short | 1 | |
Marksman | Ugly's Hideout | Humanoid | 32 | 4-20 | 1 | 16 | 3d6 | Semi-auto | Med | 1 | |
Marksman | Courthouse | Humanoid | 32 | 4-20 | 1 | 16 | 3d6 | Semi-auto | Short | 1 | |
Master Bruce | Guardian Citadel Outer Sanctum | Humanoid | 20 | 5-25 | 0 | 2 | 3d6+8 | Melee | Melee | 1 | |
Master Ciro | Guardian Citadel Outer Sanctum | Humanoid | 550 | 12-62 | 10 | 30 | 12d6 | Automatic | Med | 1 | |
Master Cylinder | Sleeper Base Level 3 | Robot | 500 | 25-125 | 4 | 20 | 6d6 | Automatic | Med | 1-3 | |
Master Dalis | Guardian Citadel Inner Sanctum | Humanoid | 480 | 10-50 | 11 | 30 | 12d6 | Automatic | Med | 1 | |
Master Griffin | Guardian Citadel Outer Sanctum | Humanoid | 660 | 13-68 | 11 | 30 | 12d6+13 | Automatic | Med | 1 | |
Master Imaro | Guardian Citadel Outer Sanctum | Humanoid | 520 | 10-50 | 12 | 30 | 11d6+2 | Automatic | Med | 1 | |
Master Paz | Guardian Citadel Outer Sanctum | Humanoid | 480 | 15-75 | 7 | 30 | 12d6 | Automatic | Med | 1 | |
Master Tomas | Guardian Citadel Outer Sanctum | Humanoid | 480 | 15-75 | 7 | 30 | 14d6 | Automatic | Med | 1 | |
Mayor Pedros | Courthouse | Humanoid | 28 | 3-17 | 1 | 1 | 2d6+1 | Melee | Melee | 1-4 | |
Meditator | Mushroom Temple | Humanoid | 22 | 5-27 | 0 | 2 | 1d6+8 | Melee | Melee | 1-3 | |
Mercenary | Fat Freddy's | Humanoid | 75 | 6-31 | 2 | 25 | 4d6+1 | Semi-auto | Med | 1 | |
Metal Maniac | Darwin | Humanoid | 10 | 2-12 | 0 | 8 | 2d6+3 | Automatic | Med | 1-10 | |
Mistress Ginger | Guardian Citadel Inner Sanctum | Humanoid | 560 | 10-50 | 13 | 30 | 12d6+3 | Automatic | Med | 1 | |
Mistress Jennifer | Guardian Citadel Outer Sanctum | Humanoid | 20 | 5-25 | 0 | 2 | 4d6+8 | Melee | Melee | 1 | |
Mistress Kerin | Guardian Citadel Outer Sanctum | Humanoid | 440 | 10-50 | 10 | 30 | 11d6+2 | Automatic | Med | 1 | |
Mistress Krys | Guardian Citadel Outer Sanctum | Humanoid | 770 | 17-87 | 10 | 30 | 12d6+3 | Automatic | Med | 1 | |
Mistress Zenobia | Guardian Citadel Inner Sanctum | Humanoid | 440 | 10-50 | 10 | 30 | 13d6 | Automatic | Med | 1 | |
Mk 10 Turbo Meson Cannon | Base Cochise | Robot | 1500 | 37-187 | 9 | 30 | 12d6+3 | Automatic | Med | 1-3 | |
Mongrel | Stage Coach Inn | Animal | 17 | 4-21 | 0 | 1 | 2d6 | Melee | Melee | 1-4 | |
Monk Johan | Guardian Citadel Outer Sanctum | Humanoid | 520 | 10-50 | 12 | 2 | 12d6+8 | Melee | Melee | 1 | |
Monk Petall | Guardian Citadel Outer Sanctum | Humanoid | 1040 | 20-100 | 12 | 3 | 12d6+7 | Melee | Melee | 1 | |
Monk Russ | Guardian Citadel Outer Sanctum | Humanoid | 390 | 7-37 | 12 | 30 | 12d6 | Automatic | Med | 1 | |
Mulefoot | Stage Coach Inn | Humanoid | 45 | 3-18 | 2 | 1 | 2d6 | Melee | Melee | 1 | |
Naked Molerat | Mine Shaft | Animal | 10 | 2-12 | 0 | 2 | 1d6+1 | Melee | Melee | 1-10 | |
New Waver | Scott's Bar | Humanoid | 28 | 3-17 | 1 | 1 | 2d6+1 | Melee | Melee | 1-2 | |
New and Improved Centron | Sewers East | Cyborg | 455 | 16-81 | 6 | 20 | 8d6+2 | Automatic | Med | 1-3 | |
Night Screamer | Darwin | Mutant | 175 | 8-43 | 4 | 1 | 4d6+3 | Melee | Melee | 1-10 | |
Night Terror | Mind Maze | Mutant | 32000 | 8000-40000 | 0 | 1 | 5d6 | Melee | Melee | 1 | |
Nuclear Techie | Mushroom Temple | Humanoid | 15 | 3-18 | 0 | 1 | 0d6+3 | Melee | Melee | 1-2 | |
Nuke Pooch | Desert Nomads | Animal | 200 | 12-62 | 3 | 1 | 2d6 | Melee | Melee | 1-3 | |
Octotron | Base Cochise Level 2 | Robot | 1100 | 25-125 | 10 | 30 | 11d6+10 | Automatic | Med | 1-3 | |
Octotron | Base Cochise Level 3 | Robot | 4290 | 97-487 | 10 | 30 | 11d6+10 | Automatic | Med | 1-3 | |
Opossum | Agricultural Center | Animal | 32 | 8-40 | 0 | 1 | 1d6 | Melee | Melee | 1-4 | |
Outlander | Stage Coach Inn | Humanoid | 12 | 3-15 | 0 | 15 | 2d6+3 | Semi-auto | Short | 1-3 | |
Outlaw | Scott's Bar | Humanoid | 12 | 3-15 | 0 | 15 | 2d6+3 | Semi-auto | Short | 1-4 | |
Ozoner | Scott's Bar | Humanoid | 32 | 4-20 | 1 | 16 | 2d6 | Semi-auto | Short | 1 | |
Pack Rat | Savage Village | Animal | 15 | 3-18 | 0 | 1 | 2d6+10 | Melee | Melee | 1-10 | |
Particle Beam Gattlin | Base Cochise Level 4 | Robot | 1650 | 37-187 | 10 | 60 | 17d6+5 | Automatic | Med | 1 | |
Pistolero | Ugly's Hideout | Humanoid | 10 | 2-12 | 0 | 15 | 2d6 | Semi-auto | Short | 1-4 | |
Pistolero | Courthouse | Humanoid | 10 | 2-12 | 0 | 15 | 2d6 | Semi-auto | Short | 1-4 | |
Pit Ghoul | Waste pit | Mutant | 1020 | 63-318 | 3 | 3 | 5d6+8 | Melee | Melee | 1 | |
Plasma Constrictor | Base Cochise | Robot | 2750 | 62-312 | 10 | 3 | 18d6+4 | Melee | Melee | 1-4 | |
Policeman | Police station | Humanoid | 40 | 5-25 | 1 | 20 | 4d6 | Semi-auto | Short | 1-3 | |
Possum | Dark Tunnel | Animal | 64 | 8-40 | 1 | 1 | 1d6 | Melee | Melee | 1-4 | |
Prairie Dog | Agricultural Center | Animal | 80 | 10-50 | 1 | 1 | 1d6 | Melee | Melee | 1-5 | |
Prairie Dog | Dark Tunnel | Animal | 46 | 5-28 | 1 | 1 | 1d6 | Melee | Melee | 1-2 | |
Priestess Elexa | Guardian Citadel Outer Sanctum | Humanoid | 550 | 12-62 | 10 | 40 | 8d6 | Automatic | Med | 1 | |
Prostitute | Fat Freddy's | Humanoid | 10 | 2-12 | 0 | 2 | 2d6+8 | Melee | Melee | 1-5 | |
Psychopathic Android | Mind Maze | Cyborg | 225 | 11-56 | 4 | 25 | 8d6+1 | Semi-auto | Short | 1 | |
Punker | Scott's Bar | Humanoid | 10 | 2-12 | 0 | 1 | 2d6 | Melee | Melee | 1-4 | |
Rabid Dog | Highpool | Animal | 135 | 11-56 | 2 | 1 | 4d6 | Melee | Melee | 1 | |
Rad Rat | Mine Shaft | Animal | 5 | 1-6 | 0 | 1 | 1d6 | Melee | Melee | 1-10 | |
RadAngel | Las Vegas | Humanoid | 120 | 10-50 | 2 | 20 | 6d6 | Semi-auto | Med | 1 | |
Radiation Angel | Mushroom Temple | Humanoid | 132 | 8-41 | 3 | 2 | 2d6+10 | Melee | Melee | 1-4 | |
Radioactive Vermin | Desert | Animal | 5 | 1-6 | 0 | 1 | 1d6+1 | Melee | Melee | 1-5 | |
Rail Raider | Desert Nomads | Humanoid | 75 | 6-31 | 2 | 1 | 3d6 | Melee | Melee | 1-5 | |
Rail Raider | Desert Nomads | Humanoid | 75 | 6-31 | 2 | 18 | 3d6 | Semi-auto | Short | 1-3 | |
Rail Thief | Desert Nomads | Humanoid | 60 | 5-25 | 2 | 1 | 1d6 | Melee | Melee | 1-5 | |
Rat | Agricultural Center | Animal | 30 | 7-37 | 0 | 1 | 1d6 | Melee | Melee | 1-4 | |
Rat | Dark Tunnel | Animal | 30 | 7-37 | 0 | 1 | 1d6 | Melee | Melee | 1-4 | |
Reclaimer | Savage Village | Humanoid | 90 | 7-37 | 2 | 24 | 4d6 | Automatic | Med | 1-5 | |
Red Ryder | Highpool | Humanoid | 72 | 6-30 | 2 | 40 | 6d6 | Semi-auto | Med | 1 | |
Redhawk | Guardian Citadel Outer Sanctum | Humanoid | 180 | 7-37 | 5 | 30 | 10d6 | Semi-auto | Short | 1 | |
Rib Cracker | Quartz | Humanoid | 11 | 2-13 | 0 | 1 | 1d6 | Melee | Melee | 1-4 | |
Rich Dandy | Spade's Casino | Humanoid | 100 | 12-62 | 1 | 2 | 2d6+4 | Melee | Melee | 1 | |
Rodento Grosso | Pet Project | Animal | 30 | 7-37 | 0 | 2 | 5d6+6 | Melee | Melee | 1-7 | |
Rottweiler | Stage Coach Inn | Animal | 20 | 5-25 | 0 | 1 | 3d6 | Melee | Melee | 1-4 | |
Roving Guard | Spade's Casino | Humanoid | 150 | 18-93 | 1 | 30 | 4d6 | Automatic | Med | 1 | |
Rubble Fanger | Mine Shaft | Animal | 60 | 7-37 | 1 | 1 | 3d6+1 | Melee | Melee | 1-6 | |
Sand Bum | Needles | Humanoid | 10 | 2-12 | 0 | 1 | 1d6+3 | Melee | Melee | 1-4 | |
Scav | Mine Shaft | Humanoid | 45 | 3-18 | 2 | 15 | 1d6+3 | Semi-auto | Short | 1 | |
Scavenger | Las Vegas | Humanoid | 16 | 2-10 | 1 | 8 | 1d6+5 | Semi-auto | Short | 1-4 | |
Scorpitron | Las Vegas | Robot | 2200 | 50-250 | 10 | 35 | 9d6 | Automatic | Med | 1 | |
Servant of the Mushroom Cloud | Fat Freddy's | Humanoid | 45 | 3-18 | 2 | 1 | 1d6+3 | Melee | Melee | 1 | |
Shadow Panther | Pet Project | Animal | 560 | 20-100 | 6 | 3 | 9d6+4 | Melee | Melee | 1-5 | |
Shadowclaw | Mine Shaft | Animal | 400 | 25-125 | 3 | 2 | 6d6 | Melee | Melee | 1 | |
Shaft Slider | Mine Shaft | Animal | 120 | 15-75 | 1 | 1 | 5d6+3 | Melee | Melee | 1-2 | |
Shambler Ghoul | Quartz | Mutant | 40 | 5-25 | 1 | 1 | 1d6 | Melee | Melee | 1-2 | |
Shell Cougar | Mine Shaft | Animal | 750 | 37-187 | 4 | 2 | 5d6+1 | Melee | Melee | 1-2 | |
Silicon Sniper | Temple of Blood | Robot | 125 | 6-31 | 4 | 30 | 3d6+2 | Automatic | Med | 1-4 | |
Silicon Sniper | Base Cochise Level 2 | Robot | 825 | 18-93 | 10 | 30 | 13d6+2 | Automatic | Med | 1-5 | |
Silicon Sniper | Base Cochise | Robot | 750 | 18-93 | 9 | 30 | 13d6+2 | Automatic | Med | 1-7 | |
Silicon Sniper | Base Cochise Level 1 | Robot | 825 | 18-93 | 10 | 30 | 13d6+2 | Automatic | Med | 1-5 | |
Silicon Sniper | Base Cochise Level 3 | Robot | 825 | 18-93 | 10 | 30 | 13d6+2 | Automatic | Med | 1-5 | |
Silicon Sniper | Base Cochise Level 4 | Robot | 825 | 18-93 | 10 | 30 | 11d6+2 | Automatic | Med | 1-5 | |
Silver Strangler | Base Cochise Level 2 | Robot | 825 | 18-93 | 10 | 1 | 13d6+12 | Melee | Melee | 1-5 | |
Silver Strangler | Base Cochise | Robot | 750 | 18-93 | 9 | 1 | 13d6+12 | Melee | Melee | 1-7 | |
Silver Strangler | Base Cochise Level 1 | Robot | 825 | 18-93 | 10 | 1 | 13d6+12 | Melee | Melee | 1-3 | |
Silver Strangler | Base Cochise Level 3 | Robot | 825 | 18-93 | 10 | 1 | 13d6+12 | Melee | Melee | 1-5 | |
Silver Strangler | Base Cochise Level 4 | Robot | 825 | 18-93 | 10 | 1 | 11d6+12 | Melee | Melee | 1-5 | |
Sister April | Guardian Citadel Grand Hallway | Humanoid | 405 | 11-56 | 8 | 30 | 10d6+4 | Automatic | Med | 1 | |
Sister Faith | Guardian Citadel Outer Sanctum | Humanoid | 150 | 7-37 | 4 | 30 | 9d6+2 | Semi-auto | Short | 1 | |
Sister Grace | Guardian Citadel Grand Hallway | Humanoid | 165 | 3-18 | 10 | 30 | 8d6 | Automatic | Med | 1 | |
Sister Isolde | Guardian Citadel Grand Hallway | Humanoid | 270 | 7-37 | 8 | 30 | 8d6+4 | Automatic | Med | 1 | |
Sister Jade | Guardian Citadel Grand Hallway | Humanoid | 180 | 5-25 | 8 | 30 | 10d6 | Automatic | Med | 1 | |
Sister June | Guardian Citadel Grand Hallway | Humanoid | 405 | 11-56 | 8 | 30 | 10d6 | Automatic | Med | 1 | |
Sister Lucretia | Guardian Citadel Grand Hallway | Humanoid | 180 | 5-25 | 8 | 30 | 10d6+2 | Automatic | Med | 1 | |
Sister Marie | Guardian Citadel Grand Hallway | Humanoid | 250 | 6-31 | 9 | 30 | 10d6 | Automatic | Med | 1 | |
Sister May | Guardian Citadel Grand Hallway | Humanoid | 405 | 11-56 | 8 | 30 | 11d6+2 | Automatic | Med | 1 | |
Sister Phaedra | Guardian Citadel Inner Sanctum | Humanoid | 520 | 10-50 | 12 | 30 | 12d6 | Automatic | Med | 1 | |
Sister Theodosia | Guardian Citadel Grand Hallway | Humanoid | 180 | 5-25 | 8 | 30 | 10d6+2 | Automatic | Med | 1 | |
Sister Tracy | Guardian Citadel Outer Sanctum | Humanoid | 440 | 10-50 | 10 | 30 | 11d6 | Automatic | Med | 1 | |
Sister Ursula | Guardian Citadel Grand Hallway | Humanoid | 270 | 7-37 | 8 | 30 | 10d6 | Automatic | Med | 1 | |
Sister Violet | Guardian Citadel Inner Sanctum | Humanoid | 480 | 10-50 | 11 | 30 | 12d6+5 | Automatic | Med | 1 | |
Sister Wrath | Guardian Citadel Grand Hallway | Humanoid | 1300 | 25-125 | 12 | 3 | 12d6+10 | Melee | Melee | 1 | |
Skink | Mine Shaft | Animal | 300 | 18-93 | 3 | 2 | 4d6+1 | Melee | Melee | 1-4 | |
Slicerdicer | Fat Freddy's | Robot | 150 | 7-37 | 4 | 1 | 3d6+5 | Melee | Melee | 1 | |
Slicerdicer | Las Vegas | Robot | 150 | 7-37 | 4 | 3 | 3d6+5 | Melee | Melee | 1-10 | |
Slithering Iguana | Desert | Animal | 14 | 1-8 | 1 | 2 | 2d6+4 | Melee | Melee | 1-3 | |
Slithering Lizard | Mine Shaft | Animal | 25 | 6-31 | 0 | 2 | 2d6 | Melee | Melee | 1-10 | |
Sniper | Temple of Blood Island | Humanoid | 120 | 7-37 | 3 | 40 | 4d6+2 | Semi-auto | Long | 1 | |
Sniper | Fat Freddy's | Humanoid | 80 | 5-25 | 3 | 15 | 6d6 | Semi-auto | Med | 1 | |
Sniperdroid | Las Vegas | Robot | 60 | 5-25 | 2 | 15 | 3d6+2 | Semi-auto | Short | 1-8 | |
Sonar-targetted Proton Carbine | Base Cochise | Robot | 900 | 22-112 | 9 | 30 | 12d6+5 | Automatic | Med | 1-3 | |
Spawn Wolf | Pet Project | Animal | 150 | 12-62 | 2 | 2 | 5d6+10 | Melee | Melee | 1-6 | |
Spawnmaster | Pet Project | Robot | 420 | 15-75 | 6 | 25 | 6d6+2 | Automatic | Med | 1-5 | |
Spiked Mut | Highpool | Animal | 45 | 11-56 | 0 | 1 | 4d6 | Melee | Melee | 1 | |
Spiker | Stage Coach Inn | Humanoid | 10 | 2-12 | 0 | 1 | 2d6 | Melee | Melee | 1-4 | |
Spineback Puma | Pet Project | Animal | 350 | 17-87 | 4 | 3 | 5d6 | Melee | Melee | 1-4 | |
Spineless Ghoul | Darwin | Mutant | 150 | 7-37 | 4 | 2 | 5d6 | Melee | Melee | 1-10 | |
Squint | Stage Coach Inn | Humanoid | 40 | 5-25 | 1 | 16 | 2d6+2 | Semi-auto | Short | 1 | |
Stainless Steel Flechette rifle | Base Cochise | Robot | 1500 | 37-187 | 9 | 30 | 10d6+2 | Automatic | Med | 1-7 | |
Steel Reaver | Base Cochise Level 2 | Robot | 1760 | 40-200 | 10 | 30 | 12d6 | Automatic | Med | 1-5 | |
Steel Reaver | Base Cochise | Robot | 1600 | 40-200 | 9 | 30 | 12d6 | Automatic | Med | 1-7 | |
Steel Reaver | Base Cochise Level 1 | Robot | 1760 | 40-200 | 10 | 30 | 12d6 | Automatic | Med | 1-4 | |
Steel Reaver | Base Cochise Level 3 | Robot | 1760 | 40-200 | 10 | 30 | 12d6 | Automatic | Med | 1-5 | |
Steel Reaver | Base Cochise Level 4 | Robot | 1760 | 40-200 | 10 | 30 | 15d6 | Automatic | Med | 1-5 | |
Tazel | Sewers East | Cyborg | 75 | 3-18 | 4 | 20 | 2d6+3 | Automatic | Med | 1 | |
Tazel | Sewers West | Cyborg | 75 | 3-18 | 4 | 20 | 3d6+3 | Automatic | Med | 1 | |
Temple Guardian | Mushroom Temple | Humanoid | 330 | 13-68 | 5 | 15 | 5d6+5 | Semi-auto | Short | 1-2 | |
Threshing Crawler | Base Cochise Level 2 | Robot | 1880 | 58-293 | 7 | 3 | 17d6+5 | Melee | Melee | 1 | |
Threshing Crawler | Base Cochise | Robot | 1880 | 58-293 | 7 | 3 | 17d6+5 | Melee | Melee | 1 | |
Threshing Crawler | Base Cochise Level 1 | Robot | 1880 | 58-293 | 7 | 3 | 17d6+5 | Melee | Melee | 1 | |
Threshing Crawler | Base Cochise Level 3 | Robot | 1880 | 58-293 | 7 | 3 | 17d6+5 | Melee | Melee | 1 | |
Threshing Crawler | Base Cochise Level 4 | Robot | 2080 | 65-325 | 7 | 3 | 18d6+5 | Melee | Melee | 1 | |
Thug | Fat Freddy's | Humanoid | 45 | 3-18 | 2 | 15 | 3d6 | Semi-auto | Short | 1-10 | |
Thug | Las Vegas | Humanoid | 45 | 3-18 | 2 | 15 | 3d6 | Semi-auto | Short | 1-4 | |
Titanium Clawer | Base Cochise Level 2 | Robot | 630 | 17-87 | 8 | 3 | 12d6+12 | Melee | Melee | 1-5 | |
Titanium Clawer | Base Cochise | Robot | 630 | 17-87 | 8 | 3 | 12d6+8 | Melee | Melee | 1-10 | |
Titanium Clawer | Sleeper Base Level 3 | Robot | 280 | 17-87 | 3 | 7 | 8d6+13 | Melee | Melee | 1-5 | |
Titanium Clawer | Base Cochise Level 3 | Robot | 630 | 17-87 | 8 | 3 | 12d6+12 | Melee | Melee | 1-5 | |
Titanium Clawer | Base Cochise Level 4 | Robot | 630 | 17-87 | 8 | 3 | 14d6+12 | Melee | Melee | 1-5 | |
Topekan Child | Desert Nomads | Humanoid | 10 | 2-12 | 0 | 1 | 1d6 | Melee | Melee | 1-5 | |
Topekan Elder | Desert Nomads | Humanoid | 15 | 3-18 | 0 | 1 | 1d6 | Melee | Melee | 1-5 | |
Topekan Man | Desert Nomads | Humanoid | 60 | 5-25 | 2 | 1 | 2d6 | Melee | Melee | 1-5 | |
Topekan Woman | Desert Nomads | Humanoid | 15 | 3-18 | 0 | 1 | 1d6 | Melee | Melee | 1-5 | |
Towny | Darwin | Humanoid | 10 | 2-12 | 0 | 8 | 2d6+3 | Automatic | Med | 1-10 | |
Trash Slitherer | Waste pit | Animal | 10 | 1-6 | 1 | 5 | 2d6+1 | Melee | Melee | 1-5 | |
Tronnosaurus | Sewers West | Cyborg | 1400 | 50-250 | 6 | 6 | 10d6+12 | Melee | Melee | 1 | |
Tronodile | Sewers East | Cyborg | 350 | 12-62 | 6 | 1 | 8d6+3 | Melee | Melee | 1-4 | |
Tronodile | Sewers West | Cyborg | 350 | 12-62 | 6 | 1 | 8d6+3 | Melee | Melee | 1-4 | |
Tronosaurus | Sewers East | Cyborg | 1400 | 50-250 | 6 | 6 | 10d6+12 | Melee | Melee | 1 | |
Tunnel Lizard | Mine Shaft | Animal | 120 | 10-50 | 2 | 1 | 4d6+2 | Melee | Melee | 1-3 | |
Turbo Cybertrike | Sewers West | Cyborg | 245 | 8-43 | 6 | 20 | 5d6+2 | Semi-auto | Short | 1 | |
Turbo Meson Cannon | Sleeper Base Level 3 | Robot | 1600 | 50-250 | 7 | 30 | 8d6 | Automatic | Long | 1 | |
Ugly John | Ugly's Hideout | Humanoid | 90 | 7-37 | 2 | 18 | 3d6 | Semi-auto | Short | 1 | |
Undergrounder | Mine Shaft | Animal | 20 | 5-25 | 0 | 20 | 3d6 | Semi-auto | Short | 1-5 | |
VTOL Auto-fire Robot | Base Cochise Level 2 | Robot | 1080 | 33-168 | 7 | 30 | 13d6+5 | Automatic | Med | 1-5 | |
VTOL Auto-fire Robot | Base Cochise | Robot | 1080 | 33-168 | 7 | 30 | 13d6+5 | Automatic | Med | 1-10 | |
VTOL Auto-fire Robot | Base Cochise Level 1 | Robot | 1080 | 33-168 | 7 | 30 | 13d6+5 | Automatic | Med | 1-3 | |
VTOL Auto-fire Robot | Base Cochise Level 3 | Robot | 1080 | 33-168 | 7 | 30 | 13d6+5 | Automatic | Med | 1-5 | |
VTOL Auto-fire Robot | Base Cochise Level 4 | Robot | 1080 | 33-168 | 7 | 30 | 14d6+5 | Automatic | Med | 1-5 | |
Vanadium Vulture | Base Cochise | Robot | 720 | 20-100 | 8 | 2 | 17d6+7 | Melee | Melee | 1-10 | |
Vandal | Police station | Humanoid | 18 | 2-11 | 1 | 2 | 1d6+4 | Melee | Melee | 1-2 | |
Vax | Base Cochise Level 2 | Robot | 825 | 18-93 | 10 | 30 | 13d6+2 | Automatic | Med | 1-7 | |
Wacko Prisoner | Courthouse | Humanoid | 40 | 5-25 | 1 | 1 | 2d6+1 | Melee | Melee | 1-4 | |
Warbot | Sleeper Base Level 1 | Robot | 160 | 20-100 | 1 | 20 | 5d6 | Semi-auto | Short | 1 | |
Warden Jethro | Guardian Citadel Outer Sanctum | Humanoid | 980 | 17-87 | 13 | 2 | 12d6+7 | Melee | Melee | 1 | |
Warden Nicholas | Guardian Citadel Outer Sanctum | Humanoid | 400 | 10-50 | 9 | 30 | 11d6 | Automatic | Med | 1 | |
Warroid Mark 1 | Las Vegas | Robot | 200 | 12-62 | 3 | 15 | 5d6 | Semi-auto | Med | 1-8 | |
Warroid Mark 2 | Las Vegas | Robot | 450 | 18-93 | 5 | 18 | 7d6 | Semi-auto | Med | 1-4 | |
Warroid Mark 3 | Las Vegas | Robot | 960 | 30-150 | 7 | 25 | 8d6 | Semi-auto | Med | 1-2 | |
Waste Worm | Waste pit | Animal | 10 | 2-12 | 0 | 2 | 1d6 | Melee | Melee | 1-10 | |
Wasteland Warrior | Desert | Humanoid | 54 | 4-22 | 2 | 17 | 2d6 | Semi-auto | Short | 1-2 | |
Weez | Guardian Citadel Inner Sanctum | Humanoid | 520 | 10-50 | 12 | 30 | 12d6+3 | Automatic | Med | 1 | |
Widowmaker | Ugly's Hideout | Humanoid | 32 | 4-20 | 1 | 14 | 3d6 | Semi-auto | Short | 1 | |
Wild Canine | Desert | Animal | 14 | 3-17 | 0 | 2 | 2d6+2 | Melee | Melee | 1-4 | |
Wire-guided Anti-personel Missile | Base Cochise | Robot | 900 | 22-112 | 9 | 30 | 13d6 | Automatic | Med | 1-3 | |
Woman | Savage Village | Humanoid | 7 | 1-8 | 0 | 1 | 1d6+10 | Melee | Melee | 1-3 | |
Woman | Downtown East | Humanoid | 146 | 18-91 | 1 | 17 | 6d6+6 | Automatic | Med | 1 | |
Woman | Fat Freddy's | Humanoid | 10 | 2-12 | 0 | 1 | 1d6+8 | Melee | Melee | 1 | |
Worshipper | Mushroom Temple | Humanoid | 20 | 2-12 | 1 | 1 | 1d6+5 | Melee | Melee | 1 | |
Xenon Laser Cannon | Base Cochise Level 2 | Robot | 3250 | 62-312 | 12 | 30 | 14d6 | Automatic | Med | 1 | |
Xenon Laser Cannon | Base Cochise Level 3 | Robot | 3250 | 62-312 | 12 | 30 | 14d6 | Automatic | Med | 1 | |
Xenon Laser Cannon | Base Cochise Level 4 | Robot | 3250 | 62-312 | 12 | 30 | 16d6 | Automatic | Med | 1 | |
Xray Laser Projector | Base Cochise | Robot | 2900 | 72-362 | 9 | 30 | 16d6+7 | Automatic | Med | 1-3 | |
Young Man | Spade's Casino | Humanoid | 50 | 12-62 | 0 | 2 | 1d6+3 | Melee | Melee | 1 | |
Young Woman | Spade's Casino | Humanoid | 40 | 10-50 | 0 | 2 | 1d6+3 | Melee | Melee | 1 |