Highpool is a small settlement in post-nuclear Nevada.
Background[edit | edit source]
Originally a summer camp, when the bombs fell the children and adults present at Camp Highpool realized they had nowhere to go. As the camp was located in a sheltered valley, with its own source of water and readily available infrastructure, it became a small, yet thriving wasteland community. Its key asset is the water purifier, taking water from the lake and purifying it. The lake itself is an artificial reservoir created by the dam and sustains a vibrant ecosystem, including redtailed hawks. The valley Highpool itself rests in is bounded by limestone cliffs, dotted with seashells and wormtracks.
Appearances[edit | edit source]
Wasteland[edit | edit source]
- Gameplay article: Highpool (Wasteland)
In 2087 it is a small town suffering from a water shortage on account of a broken water purifier, which requires an engine from the Rail Nomads to repair. Originally a children's camp, the town has a problem with juvenile delinquency.
The camp consists of some two-story adobe buildings that resemble dorms, a playground with swings and slides and fields watered by canals that gets its water from the two feet deep Highpool Creek which flows through the settlement and ends in a small lake. A larger building in the center of the camp forms the Community Center.
Wasteland 2[edit | edit source]
- Gameplay article: Highpool (Wasteland 2)
15 years later, Highpool is still small, but remains an important part of the region. However, the Rangers are needed once more as the settlement comes under attack from junk raiders.
References[edit | edit source]
- Environmental descriptions in Wasteland.