|Step Time: 0.5 min
Heal rate: 64 stepsEnc. freq.: 0
Highpool is a location in Wasteland.
Background[edit | edit source]
It is a small town suffering from a water shortage on account of a broken water purifier, which requires an engine from the Rail Nomads to repair. Originally a children's camp, the town has a problem with juvenile delinquency.
The camp consists of some two-story adobe buildings that resemble dorms, a playground with swings and slides and fields watered by canals that gets its water from the two feet deep Highpool Creek which flows through the settlement and ends in a small lake. A larger building in the center of the camp forms the Community Center.
The absence of any adults may be explained by a note hanging on a wall in the Community Center which says Adults: raid outlaws.
Gameplay[edit | edit source]
Find the cave in the southwestern corner between the 2 trees along the western wall by using Perception and rope, kill the Rabid Dog, Rex, and rescue Jackie, who will become the party's first NPC. Bobby is also in the very southwest corner of Highpool.
If you kill the Chubby Kid, an enemy named Red Ryder will appear. He is quite tough, but if you beat him he will drop a loot bag. If you grab that loot bag, Highpool will turn into a barren valley, and its doctor will vanish.
Fixed encounters[edit | edit source]
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Notes[edit | edit source]
- There is a kid named Bobby in the south-west corner which can tell you about Jackie and the Cave and asks you not to kill his dog Rex. The Cave can be found at the western wall of the camp between two trees. You have to use the Perception skill on the spot to recognize the cave entry. Then you can use a rope to climb down.
- When you walk through the river then there are two spots where you can slip and fall into it. On each of these occasions some Brats appear laughing at you. When you kill them and pick up the loot more Brats are coming. Kill and loot them, too and then you encounter a Chubby Kid. Kill and loot again and now you are confronted by the Red Ryder who is sad and angry about you killing the children and starts firing at you with his Red Ryder Rifle. When you kill the Red Ryder and pick up the loot (Unfortunately not the rifle) then the camp is converted into a ghost town. The river and the lake dries out and the Shop, the Infirmary, the Workshop and the Community Center are closed.