Strength

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Strength
WL2 Att Strength.png
Wasteland, Fountain of Dreams
modifies
Wasteland 2
modifiesAction Points
Base Hit points (+3 per point)
Carry weight (+12 lbs. per point)
Bonus critical melee damage
 
Titleicon-WL1.pngTitleicon-WL2.pngTitleicon-FOD.png
Titleicon-WL1.pngTitleicon-WL2.pngTitleicon-FOD.png

The Strength (ST) attribute defines the strength of a character in Wasteland, Wasteland 2, and Fountain of Dreams.

Wasteland[edit | edit source]

Description[edit | edit source]

The ability to overpower enemies or to lift, move, and break items. This is important in hand-to-hand combat and in physical tasks such as breaking down doors.
~ Wasteland manual

Tiedskills[edit | edit source]

Wasteland 2[edit | edit source]

Strength is the pure brute power of a Ranger. This does not mean the Ranger is knowledgeable or skilled in applying that brute force, or particularly smart about when to apply it, just that the Ranger has a lot of force to apply.

Strength is a natural skill for combat-focused bruisers.

A Ranger with high strength is able to hit hard, carry more gear, and take more damage. Strength determines bonus critical melee damage, starting constitution, constitution gain per level, carry weight, and ability to wear heavy armor without extra penalty. Two weapons (the Proton axe and Truth) have strength requirements. The sum of Strength, Speed, and Intelligence affects the number of action points.

Strength modifiers
Strength 1 2 3 4 5 6 7 8 9 10
Base Constitution 17 20 23 26 29 32 35 38 41 44
Carry Weight 57 69 81 93 105 117 129 141 153 165
CON per level 7 8 8 9 9 10 10 11 11 12
Bonus critical melee damage 0 +0.1 +0.2 +0.3 +0.4 +0.6 +0.5 +0.7 +0.8 +0.9