Submachine Guns

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Submachine Guns
WL2 Skill Icon SMGs.png
Wasteland 2
modifiesDetermines accuracy and critical chance with submachine guns
SKP cost
1: 2 SP
2: 4 SP
3: 6 SP
4: 10 SP
5: 14 SP
6: 18 SP
7: 24 SP
8: 30 SP
9: 36 SP
10: 44 SP
 
Titleicon-WL2.png
Titleicon-WL2.png

Submachine Guns is a combat skill in Wasteland 2.

Characteristics[edit | edit source]

Submachine Guns are cheap and easy-to-find weapons for the Ranger that prefers the spray-and-pray approach for combat. SMGs fire multiple rounds per shot, have very cheap ammo, and bonus accuracy at close range.

However, they have low Critical Hit Chances, low Armor Penetration and are only effective up to medium range. SMGs fire multiple rounds per trigger pull and are cheap to operate. Take this skill if you like spending clips and cutting your enemies in half.

Strengths
  • Burst fire
  • High Chance to Hit at close range
  • Ammo is cheap and plentiful
Weaknesses
  • Low Armor Penetration
  • Short Range
  • Cannot use Precision Strikes
Skill modifiers
Skill level 1 2 3 4 5 6 7 8 9 10
Base Accuracy 25% 31% 37% 44% 51% 58% 66% 74% 82% 90%
Critical Chance 3% 6% 9% 12% 15% 18% 21% 24% 27% 30%
Perks Fast Reload Whack-a-Mole