The Roach

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The Roach
T Icon W TheRoach.png
base hit chancePoint blank: +10%
Above optimal range: 0%
critical chance+1%
2.0x damage
fire modesSingle shot (5 AP)
chance to jamDoes not jam
3 AP to unjam
rangeMaximum: 8m
Optimum: 8m-3m
Point blank: 3m or less
bonus-10% Chance to Evaderequirements?
ammo used12 ga ammoammo capacity12
5 AP to reload
value$ 360weight5.0 lbs.
item idShotgun_Tier_2_2_TheRoach
I'm not saying The Roach is haunted, because ghosts are dumb and not real, but it has outlived each of its 6 owners.The weapon seems nearly indestructible, always coming back to us, even if the last Ranger I gave it to didn't. I have never heard of it jamming or running out of ammo at an inopportune time, thanks to all the extra work I put into it, but people keep dropping like flies around it. I don't know. Maybe having all those extra shells makes you feel invincible? ... Just come back home, Cadet Specialist.
~ Ethil Mercaptain on the weapon's origins

The Roach is a tier 2 shotgun in Wasteland 2.

Description[edit | edit source]

A shotgun customized by Ranger R&D Expert Captain Mercaptain, the Roach is an ancient but extremely reliable weapon with an expanded ammo capacity. If you want to survive the apocalypse, this is your gun.

Characteristics[edit | edit source]

The weapon alerts enemies (generates noise) in a 18 unit radius.

Fires in a 35 degree cone angle.

Locations[edit | edit source]

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Given by Mercaptain for a requisition.