Wasteland 2 armor

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This page lists all armor[1] in Wasteland 2. For specifics on how armor works in combat, see armor penetration.

If you're looking for radiation suits, this article will help. If clothing, then this one will surely provide the relevant information.

Light[edit | edit source]

Light armor offers no movement penalties, but also doesn't offer the amount of protection heavy armor does.

Name Tier Armor
Class
Weight Value Combat Speed
Leather Jacket 1 2 5.0 lbs. $125
Bullet Proof Shirt 2 3 5.0 lbs. $300
Tactical Vest 3 4 7.0 lbs. $500
Kevlar Vest 4 5 9.0 lbs. $750
Kevlar Suit 5 6 11.0 lbs. $1000 -0.4 Combat Speed
Spectrum Assault Vest 6 7 13.0 lbs. $1250

Heavy[edit | edit source]

All heavy armor suits have a minimal Strength requirement, which varies from armor to armor. Characters with lower Strength can equip these suits, but will suffer additional movement penalties on top of ones imposed by the suit, at a rate of -0.2 Combat Speed for every Strength point below the requirement.

Name Tier Armor
Class
Weight Value Combat Speed
Goat Hide Armor 1 3 3.0 lbs. $125 -0.4 Combat Speed
-0.2 Combat Speed per every Strength below 5
Steel Plate Armor 2 4 7.0 lbs. $300 -0.8 Combat Speed
-0.2 Combat Speed per every Strength below 6
Combat Armor 3 5 9.0 lbs. $500 -0.4 Combat Speed
-0.2 Combat Speed per every Strength below 4
Mobile Infantry Armor 4 7 11.0 lbs. $750 -0.6 Combat Speed
-0.2 Combat Speed per every Strength below 4
Power Armor 5 9 13.0 lbs. $1000 -1.0 Combat Speed
Pseudo-Chitin Armor 6 10 15.0 lbs. $1250 -0.6 Combat Speed
-0.2 Combat Speed per every Strength below 7

Special[edit | edit source]

Special armor refers to two suits that were supposed to be removed from broken toasters. How they fit them inside remains a mystery.

Name Tier Armor
Class
Weight Value Combat Speed Special
Exoskeleton Unique 6 18.0 lbs $2000 -0.3 Combat Speed +1 Strength
Stabilized Armor Unique 8 25.0 lbs $2000 -0.8 Combat Speed
-0.2 Combat Speed per every Strength below 3
+1 Coordination

References[edit | edit source]