Wasteland 3 armor

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This page covers Wasteland 3 armor. Unlike previous games, armor is generally broken down into three pieces: Chest armor, leg armor, and helmets, allowing for mixing and matching different items.

All armor pieces can be modified with armor mods.

Headgear[edit | edit source]

This section lists Helmet slot items that have no matching set (AKA fancy hats).

Set Name Slot Armor Effects Requirements
Helmet 8 Evasion +5
Helmet 5 Precision Strike Rate +1

Status Effect Resistances ? +100

Cold Damage Resistance +50%

Helmet 7 Status Effect Resistances ? +100
Helmet 6 Crit Chance +15

Initiative +10

Helmet 6 Crit Resistance +20
Helmet Charisma +1
Helmet
Electrohelmet (3 AP)
Emits a blast of electrical energy around the wearer, dealing 32-48 Energy damage and applying Shocked.
Weird Science 3
Helmet 4 Status Effect Resistance +10
Helmet 4 Damage vs Animals +15%
Helmet 5 Status Effect Resistance +20
Helmet 3 Toaster Repair and Mechanics +1
Helmet 3 Speed +1
[[File:|x20px|link=Mysterious Mask]] Mysterious Mask
Helmet 2 Perception +10

Status Effect Resistances ?

Helmet 6 Heat Damage Resistance +15%

Cold Damage Resistance +15%

Explosive Damage Resistance +15%

Helmet All attributes +1
Helmet 7 Energy Damage Resistance +25%

Heat Damage Resistance +25%

Cold Damage Resistance +25%

Explosive Damage Resistance +25%

Helmet 7 Heat Damage Resistance +50%
Helmet 11 Nerd Stuff +1
Helmet 8 Cold Damage Resistance +50%

Light[edit | edit source]

Light armor offers no movement penalties, but also doesn't offer the amount of protection heavy armor does.

Set Name Slot Armor Effects Requirements
Scout

(Tier 1)

Chest 3
Helmet 3 Hit Chance +6

Perception +1

Legs 1 Combat Speed +0.2
Merc

(Tier 2)

Chest 4
Helmet 3 Crit Chance +2
Legs 3 Evasion +3
Tactical

(Tier 3)

Chest 5
Helmet 4 Crit Chance +3
Legs 3
Trooper

(Tier 4)

Chest 6
Helmet 5 Hit Chance +5
Legs 4 Combat Speed +0.1
Commando

(Tier 5)

Chest 7 Healing Factor +0.2
Helmet 6 Crit Chance +8
Legs 6 Combat Speed +0.2
Spectrum

(Tier 6)

Chest 9 Detection Time +0.5s

Initiative +10

Helmet 8 Crit Chance +12
Legs 8 Combat Speed +0.3
Attention Whore Helmet
Legs
Chest
Bardic Helmet 5 Leadership Radius +2

Experience +3

Chest 7 Charisma +1
Legs 5 Leadership +1
Machine Shop Chest 4
Helmet 2 Mechanics +1
Legs 3


Heavy[edit | edit source]

All heavy armor suits have a minimal Strength requirement, and some need additionally Weird Science.

Characters that not met the Requirements can equip these suits, but will also get the negativ Effect in the "if requirement not met" column.

Set Name Slot Armor Effects if requirement not met Requirements
Scrap

(Tier 1)

Chest 4 AP -1 Strength 3
Helmet 4 Hard Ass +1 Hit Chance -6 Strength 3
Legs 2 Combat Speed -0.3 Strength 3
RadTek

(Tier 2)

Chest 6 AP -1 Strength 4
Helmet 4 Hit Chance -10 Strength 4
Legs 3 Combat Speed -0.4 Strength 4
Savage

(Tier 3)

Chest 7 AP -2 Strength 5
Helmet 5 Hit Chance -14 Strength 5
Legs 5 Combat Speed -0.6 Strength 5
Tank

(Tier 4)

Chest 9 AP -2 Strength 6
Helmet 6 Hit Chance -18 Strength 6
Legs 6 Combat Speed -0.8 Strength 6
Composite

(Tier 5)

Chest 11 AP -3 Strength 7
Helmet 9 Hit Chance -20 Strength 7
Legs 8 Combat Speed -1 Strength 7
Power

(Tier 6)

Chest 21 AP -4 Strength 8
Helmet 11 Hit Chance -30 Strength 8
Legs 11 Combat Speed -1.5 Strength 8
ChemTek Chest 16 Status Effect Resistances ? +20

Healing Factor +0.2

AP -3 Weird Science 6

Strength 4

Helmet 8 Status Effect Resistances ? +20

Healing Factor +0.15

Hit Chance -20 Weird Science 6

Strength 4

Legs 8 Healing Factor +0.15 Combat Speed -1 Weird Science 6

Strength 4

Exoskeleton Chest 27 Melee Damage +20% AP -4 Weird Science 3

Strength 7

Helmet 13 Melee Damage +15% Hit Chance -32 Weird Science 3

Strength 7

Legs 13 Melee Damage +15% Combat Speed -1.6 Weird Science 3

Strength 7

Nucular Chest 31 AP -5 Strength 8
Helmet 15 Hit Chance -36 Strength 8
Legs 15 Combat Speed -1.8 Strength 8
Verchitin Chest 35 Energy Damage Resistance +15%

Heat Damage Resistance +15%

Cold Damage Resistance +15%

AP -6 Strength 9
Helmet 16 Energy Damage Resistance +5%

Heat Damage Resistance +5%

Cold Damage Resistance +5%

Hit Chance -50 Strength 9
Legs 16 Energy Damage Resistance +5%

Heat Damage Resistance +5%

Cold Damage Resistance +5%

Combat Speed -2.5 Strength 9