Wasteland creatures

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This page lists all creatures in the original Wasteland.
  • The content is not described in full detail on this page. For details, please see the respective articles.
  • For creatures in other Wasteland games, please see "Creature".
  • For an overview of Wasteland content, please refer to "Portal:Wasteland".

Agricultural Center[edit | edit source]

Pic Name BaseXP XP HP AC Skill Damage Max. group size Weapon type Monster type
Bunny Bunny 10 20 2-12 1 1 1d6 4 melee animal
Deranged Farmer Deranged Farmer 10 10 2-12 0 15 2d6 1 medium range human
Desert Lizard Desert Lizard 30 60 7-37 1 1 1d6 4 melee animal
Harry Harry 80 240 20-100 2 1 6d6 1 melee animal
Opossum Opossum 32 32 8-40 0 1 1d6 4 melee animal
Prairie Dog Prairie Dog 40 80 10-50 1 1 1d6 5 melee animal
Rat Rat 30 30 7-37 0 1 1d6 4 melee animal

Base Cochise Entrance[edit | edit source]

Pic Name BaseXP XP HP AC Skill Damage Max. group size Weapon type Monster type
7mm Vulcan Cannon 7mm Vulcan Cannon 100 1000 25-125 9 30 14d6+3 3 medium range with burst/auto fire robot
Chopter Chopter 60 540 15-75 8 ? 12d6 10 medium range with burst/auto fire robot
Gauss Needle Projector Gauss Needle Projector 390 3900 97-487 9 30 13d6 3 medium range with burst/auto fire robot
Laser Hypermortar Laser Hypermortar 350 3850 87-437 10 30 10d6+5 1 medium range with burst/auto fire robot
Laser Pod Blaster Laser Pod Blaster 200 2200 50-250 10 40 15d6+2 1 medium range with burst/auto fire robot
Life-seeking Flamethrower Life-seeking Flamethrower 80 800 20-100 9 30 15d6+5 3 medium range with burst/auto fire robot
Mk 10 Turbo Meson Cannon Mk 10 Turbo Meson Cannon 150 1500 37-187 9 30 12d6+3 3 medium range with burst/auto fire robot
Plasma Constrictor Plasma Constrictor 250 2750 62-312 10 3 18d6+4 4 melee robot
Silicon Sniper Silicon Sniper 75 750 18-93 9 30 13d6+2 7 medium range with burst/auto fire robot
Silver Strangler Silver Strangler 75 750 18-93 9 1 13d6+12 7 melee robot
Sonar-targetted Proton Carbine Sonar-targetted Proton Carbine 90 900 22-112 9 30 12d6+5 3 medium range with burst/auto fire robot
Stainless Steel Flechette rifle Stainless Steel Flechette rifle 150 1500 37-187 9 30 10d6+2 7 medium range with burst/auto fire robot
Steel Reaver Steel Reaver 160 1600 40-200 9 30 12d6 7 medium range with burst/auto fire robot
Threshing Crawler Threshing Crawler 235 1880 58-293 7 3 17d6+5 1 melee robot
Titanium Clawer Titanium Clawer 70 630 17-87 8 3 12d6+8 10 melee robot
VTOL Auto-fire Robot VTOL Auto-fire Robot 135 1080 33-168 7 30 13d6+5 10 medium range with burst/auto fire robot
Vanadium Vulture Vanadium Vulture 80 720 20-100 8 2 17d6+7 10 melee robot
Wire-guided Anti-personel Missile Wire-guided Anti-personel Missile 90 900 22-112 9 30 13d6 3 medium range with burst/auto fire robot
Xray Laser Projector Xray Laser Projector 290 2900 72-362 9 30 16d6+7 3 medium range with burst/auto fire robot

Base Cochise Level 1[edit | edit source]

Pic Name BaseXP XP HP AC Skill Damage Max. group size Weapon type Monster type
Laser Pod Blaster Laser Pod Blaster 50 650 12-62 12 30 10d6+5 1 medium range with burst/auto fire robot
Silicon Sniper Silicon Sniper 75 825 18-93 10 30 13d6+2 5 medium range with burst/auto fire robot
Silver Strangler Silver Strangler 75 825 18-93 10 1 13d6+12 3 melee robot
Steel Reaver Steel Reaver 160 1760 40-200 10 30 12d6 4 medium range with burst/auto fire robot
Threshing Crawler Threshing Crawler 235 1880 58-293 7 3 17d6+5 1 melee robot
VTOL Auto-fire Robot VTOL Auto-fire Robot 135 1080 33-168 7 30 13d6+5 3 medium range with burst/auto fire robot

Base Cochise Level 2[edit | edit source]

Pic Name BaseXP XP HP AC Skill Damage Max. group size Weapon type Monster type
Hunter Hunter 80 720 20-100 8 30 12d6 5 medium range with burst/auto fire robot
Killer Killer 100 900 25-125 8 30 13d6+2 4 medium range with burst/auto fire robot
Octotron Octotron 100 1100 25-125 10 30 11d6+10 3 medium range with burst/auto fire robot
Silicon Sniper Silicon Sniper 75 825 18-93 10 30 13d6+2 5 medium range with burst/auto fire robot
Silver Strangler Silver Strangler 75 825 18-93 10 1 13d6+12 5 melee robot
Steel Reaver Steel Reaver 160 1760 40-200 10 30 12d6 5 medium range with burst/auto fire robot
Threshing Crawler Threshing Crawler 235 1880 58-293 7 3 17d6+5 1 melee robot
Titanium Clawer Titanium Clawer 70 630 17-87 8 3 12d6+12 5 melee robot
VTOL Auto-fire Robot VTOL Auto-fire Robot 135 1080 33-168 7 30 13d6+5 5 medium range with burst/auto fire robot
Vax Vax 75 825 18-93 10 30 13d6+2 7 medium range with burst/auto fire robot
Xenon Laser Cannon Xenon Laser Cannon 250 3250 62-312 12 30 14d6 1 medium range with burst/auto fire robot

Base Cochise Level 3[edit | edit source]

Pic Name BaseXP XP HP AC Skill Damage Max. group size Weapon type Monster type
Hunter Hunter 80 720 20-100 8 30 12d6 5 medium range with burst/auto fire robot
Killer Killer 100 900 25-125 8 30 13d6+2 4 medium range with burst/auto fire robot
Octotron Octotron 390 4290 97-487 10 30 11d6+10 3 medium range with burst/auto fire robot
Silicon Sniper Silicon Sniper 75 825 18-93 10 30 13d6+2 5 medium range with burst/auto fire robot
Silver Strangler Silver Strangler 75 825 18-93 10 1 13d6+12 5 melee robot
Steel Reaver Steel Reaver 160 1760 40-200 10 30 12d6 5 medium range with burst/auto fire robot
Threshing Crawler Threshing Crawler 235 1880 58-293 7 3 17d6+5 1 melee robot
Titanium Clawer Titanium Clawer 70 630 17-87 8 3 12d6+12 5 melee robot
VTOL Auto-fire Robot VTOL Auto-fire Robot 135 1080 33-168 7 30 13d6+5 5 medium range with burst/auto fire robot
Xenon Laser Cannon Xenon Laser Cannon 250 3250 62-312 12 30 14d6 1 medium range with burst/auto fire robot

Base Cochise Level 4[edit | edit source]

Pic Name BaseXP XP HP AC Skill Damage Max. group size Weapon type Monster type
Fusion Octotron Fusion Octotron 390 4290 97-487 10 30 19d6+3 3 medium range with burst/auto fire robot
Hunter Hunter 90 810 22-112 8 30 13d6 5 medium range with burst/auto fire robot
Killer Killer 100 900 25-125 8 30 13d6+4 4 medium range with burst/auto fire robot
Laser Pod Blaster Laser Pod Blaster 50 650 12-62 12 30 10d6+5 2 medium range with burst/auto fire robot
Particle Beam Gattlin Particle Beam Gattlin 150 1650 37-187 10 60 17d6+5 1 medium range with burst/auto fire robot
Silicon Sniper Silicon Sniper 75 825 18-93 10 30 11d6+2 5 medium range with burst/auto fire robot
Silver Strangler Silver Strangler 75 825 18-93 10 1 11d6+12 5 melee robot
Steel Reaver Steel Reaver 160 1760 40-200 10 30 15d6 5 medium range with burst/auto fire robot
Threshing Crawler Threshing Crawler 260 2080 65-325 7 3 18d6+5 1 melee robot
Titanium Clawer Titanium Clawer 70 630 17-87 8 3 14d6+12 5 melee robot
VTOL Auto-fire Robot VTOL Auto-fire Robot 135 1080 33-168 7 30 14d6+5 5 medium range with burst/auto fire robot
Xenon Laser Cannon Xenon Laser Cannon 250 3250 62-312 12 30 16d6 1 medium range with burst/auto fire robot

Brygo's Hideout (Las Vegas)[edit | edit source]

Pic Name BaseXP XP HP AC Skill Damage Max. group size Weapon type Monster type
Faran Brygo Faran Brygo 80 400 20-100 4 30 3d6+10 1 medium range with burst/auto fire human
Guard Guard 40 160 10-50 3 25 3d6 3 medium range with burst/auto fire human
Lunatic Lunatic 15 15 3-18 0 1 1d6+10 10 melee human

Cave/Root Cellar (Agricultural Center)[edit | edit source]

Pic Name BaseXP XP HP AC Skill Damage Max. group size Weapon type Monster type
Bunny Bunny 10 40 2-12 3 1 1d6 4 melee animal
Possum Possum 32 64 8-40 1 1 1d6 4 melee animal
Prairie Dog Prairie Dog 23 46 5-28 1 1 1d6 2 melee animal
Rat Rat 30 30 7-37 0 1 1d6 4 melee animal

Courthouse (Quartz)[edit | edit source]

Pic Name BaseXP XP HP AC Skill Damage Max. group size Weapon type Monster type
Citrine Citrine 14 28 3-17 1 1 2d6+1 4 melee human
Coydog Coydog 20 20 5-25 0 1 3d6 4 melee animal
Dewey Dewey 16 32 4-20 1 14 3d6 1 short range human
Gunman Gunman 12 12 3-15 0 10 2d6+3 3 short range human
Huey Huey 16 32 4-20 1 14 3d6 1 short range human
Knifer Knifer 14 28 3-17 1 1 2d6+1 4 melee human
Louie Louie 16 32 4-20 1 14 3d6 1 short range human
Marksman Marksman 16 32 4-20 1 16 3d6 1 short range human
Mayor Pedros Mayor Pedros 14 28 3-17 1 1 2d6+1 4 melee human
Pistolero Pistolero 10 10 2-12 0 15 2d6 4 short range human
Wacko Prisoner Wacko Prisoner 20 40 5-25 1 1 2d6+1 4 melee human

Darwin Base[edit | edit source]

Pic Name BaseXP XP HP AC Skill Damage Max. group size Weapon type Monster type
Carapaced Coyote Carapaced Coyote 45 360 11-56 7 2 4d6+8 9 melee animal
Humongous Coyote Humongous Coyote 200 1800 50-250 8 4 10d6+14 2 melee animal
Irwin John Finster Irwin John Finster 150 900 37-187 5 30 8d6 ? medium range with burst/auto fire robot
Rodento Grosso Rodento Grosso 30 30 7-37 0 2 5d6+6 7 melee animal
Shadow Panther Shadow Panther 80 560 20-100 6 3 9d6+4 5 melee animal
Spawn Wolf Spawn Wolf 50 150 12-62 2 2 5d6+10 6 melee animal
Spawnmaster Spawnmaster 60 420 15-75 6 25 6d6+2 5 medium range with burst/auto fire robot
Spineback Puma Spineback Puma 70 350 17-87 4 3 5d6 4 melee animal

Darwin Village[edit | edit source]

Pic Name BaseXP XP HP AC Skill Damage Max. group size Weapon type Monster type
Bandit Bandit 30 90 7-37 2 15 5d6 10 medium range with burst/auto fire human
Base Policeman Base Policeman 43 258 10-53 5 35 4d6+3 10 medium range with burst/auto fire human
Biker Thug Biker Thug 33 99 8-41 2 25 4d6+3 10 short range human
Desert Scum Desert Scum 25 100 6-31 3 30 5d6+3 10 medium range with burst/auto fire human
Mad Dog Fargo Mad Dog Fargo 10 10 2-12 0 8 2d6+3 10 medium range with burst/auto fire human
Metal Maniac Metal Maniac 10 10 2-12 0 8 2d6+3 10 medium range with burst/auto fire human
Night Screamer Night Screamer 35 175 8-43 4 1 4d6+3 10 melee mutant
Spineless Ghoul Spineless Ghoul 30 150 7-37 4 2 5d6 10 melee mutant
Towny Towny 10 10 2-12 0 8 2d6+3 10 medium range with burst/auto fire human

Desert Nomads[edit | edit source]

Pic Name BaseXP XP HP AC Skill Damage Max. group size Weapon type Monster type
Baby Topeka Baby Topeka 5 5 1-6 0 25 1d6+1 1 short range human
Dire Coyote Dire Coyote 15 45 3-18 2 2 2d6 5 melee animal
Gila Monitor Gila Monitor 60 240 15-75 3 1 1d6 3 melee animal
Nuke Pooch Nuke Pooch 50 200 12-62 3 1 2d6 3 melee animal
Rail Raider Rail Raider 25 75 6-31 2 18 3d6 3 short range human
Rail Thief Rail Thief 20 60 5-25 2 1 1d6 5 melee human
Topekan Child Topekan Child 10 10 2-12 0 1 1d6 5 melee human
Topekan Elder Topekan Elder 15 15 3-18 0 1 1d6 5 melee human
Topekan Man Topekan Man 20 60 5-25 2 1 2d6 5 melee human
Topekan Woman Topekan Woman 15 15 3-18 0 1 1d6 5 melee human

Desert[edit | edit source]

Pic Name BaseXP XP HP AC Skill Damage Max. group size Weapon type Monster type
Desert Dweller Desert Dweller 14 14 3-17 0 2 3d6+3 4 melee mutant
Radioactive Vermin Radioactive Vermin 5 5 1-6 0 1 1d6+1 5 melee animal
Slithering Iguana Slithering Iguana 7 14 1-8 1 2 2d6+4 3 melee animal
Wasteland Warrior Wasteland Warrior 18 54 4-22 2 17 2d6 2 short range human
Wild Canine Wild Canine 14 14 3-17 0 2 2d6+2 4 melee animal

Downtown East (Needles)[edit | edit source]

Pic Name BaseXP XP HP AC Skill Damage Max. group size Weapon type Monster type
Brass Jerk Brass Jerk 45 90 11-56 1 12 4d6 3 short range human
Gambler Gambler 17 34 4-21 1 3 4d6+4 1 melee human
Jerk Jerk 25 50 6-31 1 2 2d6+3 5 melee human
Jerk Leader Jerk Leader 50 150 12-62 2 12 4d6 1 medium range human
Leather Jerk Leather Jerk 33 66 8-41 1 2 4d6+5 4 melee human
Woman Woman 73 146 18-91 1 17 6d6+6 1 medium range with burst/auto fire human

Downtown West (Needles)[edit | edit source]

Pic Name BaseXP XP HP AC Skill Damage Max. group size Weapon type Monster type
Brass Jerk Brass Jerk 45 90 11-56 1 12 4d6 3 short range human
Jerk Jerk 25 50 6-31 1 2 2d6+3 5 melee human
Leather Jerk Leather Jerk 33 66 8-41 1 2 4d6+5 4 melee human

Fat Freddy's (Las Vegas)[edit | edit source]

Pic Name BaseXP XP HP AC Skill Damage Max. group size Weapon type Monster type
Bodyguard Bodyguard 30 180 7-37 5 25 4d6+3 ? short range human
Casino Guard Casino Guard 20 60 5-25 2 15 3d6 ? short range human
Combat Hacker Combat Hacker 50 200 12-62 3 1 5d6+8 8 melee robot
Covenant Covenant 30 30 7-37 0 1 1d6+8 ? melee human
Fat Freddy Fat Freddy 40 320 10-50 7 25 6d6+1 ? short range human
Gambler Gambler 12 24 3-15 1 1 1d6+2 ? melee human
Hired Gun Hired Gun 18 90 4-22 4 18 3d6+1 ? short range human
Insect Insect 1 1 0-1 0 1 1d6+1 ? melee animal
Kesa the Beggar Kesa the Beggar 40 160 10-50 3 15 5d6 8 medium range with burst/auto fire human
Mercenary Mercenary 25 75 6-31 2 25 4d6+1 ? medium range human
Prostitute Prostitute 10 10 2-12 0 2 2d6+8 5 melee human
Servant of the Mushroom Cloud Servant of the Mushroom Cloud 15 45 3-18 2 1 1d6+3 1 melee human
Slicerdicer Slicerdicer 30 150 7-37 4 1 3d6+5 ? melee robot
Sniper Sniper 20 80 5-25 3 15 6d6 ? medium range human
Thug Thug 15 45 3-18 2 15 3d6 10 short range human
Woman Woman 10 10 2-12 0 1 1d6+8 ? melee human

Guardian Citadel[edit | edit source]

Pic Name BaseXP XP HP AC Skill Damage Max. group size Weapon type Monster type
Brother Akira Brother Akira 40 360 10-50 8 30 10d6+2 1 medium range with burst/auto fire human
Brother Anthony Brother Anthony 20 180 5-25 8 30 6d6 1 medium range with burst/auto fire human
Brother Austin Brother Austin 60 840 15-75 13 3 14d6+10 1 melee human
Brother Boris Brother Boris 25 225 6-31 8 30 8d6+3 1 medium range with burst/auto fire human
Brother Broderick Brother Broderick 30 330 7-37 10 30 10d6 1 medium range with burst/auto fire human
Brother Carl Brother Carl 25 275 6-31 10 30 10d6+2 1 medium range with burst/auto fire human
Brother David Brother David 40 360 10-50 8 30 10d6+3 1 medium range with burst/auto fire human
Brother Diego Brother Diego 50 650 12-62 12 40 10d6+2 1 medium range with burst/auto fire human
Brother Dominic Brother Dominic 30 330 7-37 10 30 10d6 1 medium range with burst/auto fire human
Brother Donald Brother Donald 20 220 5-25 10 30 10d6 1 medium range with burst/auto fire human
Brother Donatello Brother Donatello 20 120 5-25 5 30 7d6 1 medium range with burst/auto fire human
Brother Frederick Brother Frederick 30 330 7-37 10 30 10d6 1 medium range with burst/auto fire human
Brother George Brother George 60 360 15-75 5 30 10d6 1 medium range with burst/auto fire human
Brother Goliath Brother Goliath 42 588 10-52 13 7 6d6+13 1 melee human
Brother Greg Brother Greg 30 330 7-37 10 30 10d6 1 medium range with burst/auto fire human
Brother James Brother James 60 840 15-75 13 30 11d6+4 1 medium range with burst/auto fire human
Brother Joseph Brother Joseph 35 385 8-43 10 30 10d6 1 medium range with burst/auto fire human
Brother Juaquin Brother Juaquin 25 175 6-31 6 30 8d6 1 medium range with burst/auto fire human
Brother Kenneth Brother Kenneth 40 440 10-50 10 30 12d6 1 medium range with burst/auto fire human
Brother Lucas Brother Lucas 30 360 7-37 11 30 10d6 1 medium range with burst/auto fire human
Brother Nathan Brother Nathan 30 270 7-37 8 30 10d6 1 medium range with burst/auto fire human
Brother Phillip Brother Phillip 30 420 7-37 13 30 11d6 1 medium range with burst/auto fire human
Brother Raphael Brother Raphael 20 120 5-25 5 30 7d6 1 medium range with burst/auto fire human
Brother Richard Brother Richard 20 240 5-25 11 30 11d6+3 1 medium range with burst/auto fire human
Brother Robert Brother Robert 20 220 5-25 10 30 10d6+2 1 medium range with burst/auto fire human
Brother Thomas Brother Thomas 25 175 6-31 6 30 8d6 1 medium range with burst/auto fire human
Brother Weez Brother Weez 30 300 7-37 9 30 8d6 1 medium range with burst/auto fire human
Sister April Sister April 45 405 11-56 8 30 10d6+4 1 medium range with burst/auto fire human
Sister Grace Sister Grace 15 165 3-18 10 30 8d6 1 medium range with burst/auto fire human
Sister Isolde Sister Isolde 30 270 7-37 8 30 8d6+4 1 medium range with burst/auto fire human
Sister Jade Sister Jade 20 180 5-25 8 30 10d6 1 medium range with burst/auto fire human
Sister June Sister June 45 405 11-56 8 30 10d6 1 medium range with burst/auto fire human
Sister Lucretia Sister Lucretia 20 180 5-25 8 30 10d6+2 1 medium range with burst/auto fire human
Sister Marie Sister Marie 25 250 6-31 9 30 10d6 1 medium range with burst/auto fire human
Sister May Sister May 45 405 11-56 8 30 11d6+2 1 medium range with burst/auto fire human
Sister Theodosia Sister Theodosia 20 180 5-25 8 30 10d6+2 1 medium range with burst/auto fire human
Sister Ursula Sister Ursula 30 270 7-37 8 30 10d6 1 medium range with burst/auto fire human
Sister Wrath Sister Wrath 100 1300 25-125 12 3 12d6+10 1 melee human

Highpool[edit | edit source]

Pic Name BaseXP XP HP AC Skill Damage Max. group size Weapon type Monster type
Bobby Bobby 10 20 2-12 1 1 4d6 1 melee human
Brat Brat 4 4 1-5 0 20 2d6 3 short range human
Chubby Kid Chubby Kid 4 4 1-5 0 1 2d6 1 melee human
Juvenile Juvenile 10 10 2-12 0 1 3d6 3 melee human
Rabid Dog Rabid Dog 45 135 11-56 2 1 4d6 1 melee animal
Red Ryder Red Ryder 24 72 6-30 2 40 6d6 1 medium range human
Spiked Mut Spiked Mut 45 45 11-56 0 1 4d6 1 melee animal

Inner Sanctum (Guardian Citadel)[edit | edit source]

Pic Name BaseXP XP HP AC Skill Damage Max. group size Weapon type Monster type
Adept Dale Adept Dale 40 520 10-50 12 30 13d6+2 1 medium range with burst/auto fire human
Adept Flora Adept Flora 40 400 10-50 9 30 12d6+2 1 medium range with burst/auto fire human
Adept Nadine Adept Nadine 40 520 10-50 12 30 12d6 1 medium range with burst/auto fire human
Adept Tara Adept Tara 50 600 12-62 11 30 13d6 1 medium range with burst/auto fire human
Brother Darren Brother Darren 50 650 12-62 12 30 12d6+3 1 medium range with burst/auto fire human
Brother Harper Brother Harper 40 520 10-50 12 30 12d6+2 1 medium range with burst/auto fire human
Brother Jude Brother Jude 45 630 11-56 13 30 12d6+3 1 medium range with burst/auto fire human
Cardinal Chano Cardinal Chano 40 520 10-50 12 30 12d6+2 1 medium range with burst/auto fire human
Master Dalis Master Dalis 40 480 10-50 11 30 12d6 1 medium range with burst/auto fire human
Mistress Ginger Mistress Ginger 40 560 10-50 13 30 12d6+3 1 medium range with burst/auto fire human
Mistress Zenobia Mistress Zenobia 40 440 10-50 10 30 13d6 1 medium range with burst/auto fire human
Sister Phaedra Sister Phaedra 40 520 10-50 12 30 12d6 1 medium range with burst/auto fire human
Sister Violet Sister Violet 40 480 10-50 11 30 12d6+5 1 medium range with burst/auto fire human
Weez Weez 40 520 10-50 12 30 12d6+3 1 medium range with burst/auto fire human

Las Vegas[edit | edit source]

Pic Name BaseXP XP HP AC Skill Damage Max. group size Weapon type Monster type
Chopter Chopter 10 20 2-12 1 2 2d6+5 8 melee robot
Cyborg Commando Cyborg Commando 50 200 12-62 3 30 6d6+2 5 medium range with burst/auto fire cyborg
Gundroid Gundroid 50 300 12-62 5 25 3d6+2 5 medium range with burst/auto fire cyborg
RadAngel RadAngel 40 120 10-50 2 20 6d6 ? medium range human
Scavenger Scavenger 8 16 2-10 1 8 1d6+5 4 short range human
Scorpitron Scorpitron 200 2200 50-250 10 35 9d6 1 medium range with burst/auto fire robot
Slicerdicer Slicerdicer 30 150 7-37 4 3 3d6+5 10 melee robot
Sniperdroid Sniperdroid 20 60 5-25 2 15 3d6+2 8 short range robot
Thug Thug 15 45 3-18 2 15 3d6 4 short range human
Warroid Mark 1 Warroid Mark 1 50 200 12-62 3 15 5d6 8 medium range robot
Warroid Mark 2 Warroid Mark 2 75 450 18-93 5 18 7d6 4 medium range robot
Warroid Mark 3 Warroid Mark 3 120 960 30-150 7 25 8d6 2 medium range robot

Mind Maze (Darwin)[edit | edit source]

Pic Name BaseXP XP HP AC Skill Damage Max. group size Weapon type Monster type
Android Android 30 120 7-37 3 25 6d6+1 1 short range cyborg
Finster Dexter Finster Dexter 40 200 10-50 4 40 6d6+1 1 medium range with burst/auto fire robot
Finster Leviathan Finster Leviathan 1200 1200 300-1500 0 1 5d6+1 1 melee robot
Finster Sinister Finster Sinister 40 200 10-50 4 40 6d6+1 1 medium range with burst/auto fire robot
Irwin John Finster Irwin John Finster 3 6 0-3 1 1 2d6+1 1 melee robot
Lie Spider Lie Spider 100 700 25-125 6 1 4d6 1 melee animal
Night Terror Night Terror 32000 32000 8000-40000 0 1 5d6 1 melee mutant
Psychopathic Android Psychopathic Android 45 225 11-56 4 25 8d6+1 1 short range cyborg

Mine Shaft[edit | edit source]

Pic Name BaseXP XP HP AC Skill Damage Max. group size Weapon type Monster type
Blind Minecrawler Blind Minecrawler 20 20 5-25 0 1 2d6+3 5 melee animal
Cave Critter Cave Critter 2 2 0-2 0 1 0d6+2 10 melee animal
Dark Viper Dark Viper 8 16 2-10 1 1 2d6 3 melee animal
Drool Drool 10 30 2-12 2 2 2d6 5 melee animal
Gecko Gecko 50 200 12-62 3 2 4d6+1 5 melee animal
Glowviper Glowviper 50 50 12-62 0 2 3d6+4 2 melee animal
Little Person Little Person 15 15 3-18 0 15 2d6 10 short range animal
Naked Molerat Naked Molerat 10 10 2-12 0 2 1d6+1 10 melee animal
Rad Rat Rad Rat 5 5 1-6 0 1 1d6 10 melee animal
Rubble Fanger Rubble Fanger 30 60 7-37 1 1 3d6+1 6 melee animal
Scav Scav 15 45 3-18 2 15 1d6+3 1 short range human
Shadowclaw Shadowclaw 100 400 25-125 3 2 6d6 1 melee animal
Shaft Slider Shaft Slider 60 120 15-75 1 1 5d6+3 2 melee animal
Shell Cougar Shell Cougar 150 750 37-187 4 2 5d6+1 2 melee animal
Skink Skink 75 300 18-93 3 2 4d6+1 4 melee animal
Slithering Lizard Slithering Lizard 25 25 6-31 0 2 2d6 10 melee animal
Tunnel Lizard Tunnel Lizard 40 120 10-50 2 1 4d6+2 3 melee animal
Undergrounder Undergrounder 20 20 5-25 0 20 3d6 5 short range animal

Needles[edit | edit source]

Pic Name BaseXP XP HP AC Skill Damage Max. group size Weapon type Monster type
Brass Jerk Brass Jerk 45 90 11-56 1 12 4d6 1 short range human
Desert Nomad Desert Nomad 11 11 2-13 0 1 1d6+3 4 melee human
Jerk Jerk 25 50 6-31 1 1 2d6+3 1 melee human
Leather Jerk Leather Jerk 33 66 8-41 1 1 4d6+3 1 melee human
Lost Soul Lost Soul 25 25 6-31 0 1 1d6+3 1 melee mutant
Sand Bum Sand Bum 10 10 2-12 0 1 1d6+3 4 melee human

Outer Sanctum (Guardian Citadel)[edit | edit source]

Pic Name BaseXP XP HP AC Skill Damage Max. group size Weapon type Monster type
Adept Alina Adept Alina 30 330 7-37 10 30 11d6 1 medium range with burst/auto fire human
Adept Kate Adept Kate 30 330 7-37 10 30 10d6 1 medium range with burst/auto fire human
Adept Mandisa Adept Mandisa 40 440 10-50 10 30 12d6 1 medium range with burst/auto fire human
Adept Roxanne Adept Roxanne 35 385 8-43 10 30 10d6 1 medium range with burst/auto fire human
Brother Andrew Brother Andrew 40 400 10-50 9 30 10d6 1 medium range with burst/auto fire human
Brother Dick Brother Dick 30 240 7-37 7 30 10d6 1 medium range with burst/auto fire human
Brother Harold Brother Harold 30 180 7-37 5 30 10d6 1 medium range with burst/auto fire human
Brother Jackson Brother Jackson 30 180 7-37 5 30 10d6+4 1 short range human
Brother Mark Brother Mark 35 420 8-43 11 30 11d6 1 medium range with burst/auto fire human
Brother Matthew Brother Matthew 35 420 8-43 11 30 11d6 1 medium range with burst/auto fire human
Brother Nobel Brother Nobel 30 180 7-37 5 30 10d6 1 short range human
Brother Nuris Brother Nuris 35 385 8-43 10 3 10d6+10 1 melee human
Cardinal Scott Cardinal Scott 60 840 15-75 13 40 13d6 1 medium range with burst/auto fire human
Jailer Corbett Jailer Corbett 35 350 8-43 9 30 11d6 1 medium range with burst/auto fire human
Jailer Patrick Jailer Patrick 35 350 8-43 9 30 11d6 1 medium range with burst/auto fire human
Master Bruce Master Bruce 20 20 5-25 0 2 3d6+8 1 melee human
Master Ciro Master Ciro 50 550 12-62 10 30 12d6 1 medium range with burst/auto fire human
Master Griffin Master Griffin 55 660 13-68 11 30 12d6+13 1 medium range with burst/auto fire human
Master Imaro Master Imaro 40 520 10-50 12 30 11d6+2 1 medium range with burst/auto fire human
Master Paz Master Paz 60 480 15-75 7 30 12d6 1 medium range with burst/auto fire human
Master Tomas Master Tomas 60 480 15-75 7 30 14d6 1 medium range with burst/auto fire human
Mistress Jennifer Mistress Jennifer 20 20 5-25 0 2 4d6+8 1 melee human
Mistress Kerin Mistress Kerin 40 440 10-50 10 30 11d6+2 1 medium range with burst/auto fire human
Mistress Krys Mistress Krys 70 770 17-87 10 30 12d6+3 1 medium range with burst/auto fire human
Monk Johan Monk Johan 40 520 10-50 12 2 12d6+8 1 melee human
Monk Petall Monk Petall 80 1040 20-100 12 3 12d6+7 1 melee human
Monk Russ Monk Russ 30 390 7-37 12 30 12d6 1 medium range with burst/auto fire human
Priestess Elexa Priestess Elexa 50 550 12-62 10 40 8d6 1 medium range with burst/auto fire human
Redhawk Redhawk 30 180 7-37 5 30 10d6 1 short range human
Sister Faith Sister Faith 30 150 7-37 4 30 9d6+2 1 short range human
Sister Tracy Sister Tracy 40 440 10-50 10 30 11d6 1 medium range with burst/auto fire human
Warden Jethro Warden Jethro 70 980 17-87 13 2 12d6+7 1 melee human
Warden Nicholas Warden Nicholas 40 400 10-50 9 30 11d6 1 medium range with burst/auto fire human

Police Station, Bishop's Office, Garage? (Needles)[edit | edit source]

Pic Name BaseXP XP HP AC Skill Damage Max. group size Weapon type Monster type
Auto rifle Auto rifle 75 450 18-93 5 16 6d6+1 1 medium range with burst/auto fire robot
City Slicker City Slicker 77 77 19-96 0 13 2d6 1 short range human
Policeman Policeman 20 40 5-25 1 20 4d6 3 short range human
Vandal Vandal 9 18 2-11 1 2 1d6+4 2 melee human

Quartz[edit | edit source]

Pic Name BaseXP XP HP AC Skill Damage Max. group size Weapon type Monster type
Biker Scum Biker Scum 10 10 2-12 0 1 1d6 4 melee human
Cutthroat Cutthroat 13 13 3-16 0 1 1d6 4 melee human
Deserter Deserter 10 20 2-12 1 10 1d6 4 short range human
Gunman Gunman 15 45 3-18 2 14 1d6 3 short range human
Gunsel Gunsel 13 26 3-16 1 12 1d6 3 short range human
Leather Thug Leather Thug 10 20 2-12 1 1 1d6 4 melee human
Rib Cracker Rib Cracker 11 11 2-13 0 1 1d6 4 melee human
Shambler Ghoul Shambler Ghoul 20 40 5-25 1 1 1d6 2 melee mutant

Savage Village[edit | edit source]

Pic Name BaseXP XP HP AC Skill Damage Max. group size Weapon type Monster type
Desert Scav Desert Scav 20 20 5-25 0 23 3d6+3 10 short range human
Dog Dog 5 10 1-6 1 1 1d6+13 6 melee animal
Junk Master Junk Master 50 250 12-62 4 27 5d6+5 1 medium range with burst/auto fire human
Kid Kid 3 3 0-3 0 1 0d6+12 5 melee human
Lizard Lizard 1 1 0-1 0 1 0d6+12 5 melee animal
Pack Rat Pack Rat 15 15 3-18 0 1 2d6+10 10 melee animal
Reclaimer Reclaimer 30 90 7-37 2 24 4d6 5 medium range with burst/auto fire human
Woman Woman 7 7 1-8 0 1 1d6+10 3 melee human

Scott's Bar (Quartz)[edit | edit source]

Pic Name BaseXP XP HP AC Skill Damage Max. group size Weapon type Monster type
Bouncer Bouncer 20 40 5-25 1 1 2d6 2 melee human
New Waver New Waver 14 28 3-17 1 1 2d6+1 2 melee human
Outlaw Outlaw 12 12 3-15 0 15 2d6+3 4 short range human
Ozoner Ozoner 16 32 4-20 1 16 2d6 1 short range human
Punker Punker 10 10 2-12 0 1 2d6 4 melee human

Sewers East (Las Vegas)[edit | edit source]

Pic Name BaseXP XP HP AC Skill Damage Max. group size Weapon type Monster type
Boa Tronstrictor Boa Tronstrictor 80 560 20-100 6 1 8d6+1 1 melee cyborg
Centron Centron 65 455 16-81 6 2 8d6+2 3 melee cyborg
Clawer Leader Clawer Leader 35 280 8-43 7 2 7d6+3 1 melee cyborg
Clawman Clawman 30 210 7-37 6 2 6d6+3 6 melee cyborg
Cyborg Cyborg 100 700 25-125 6 20 6d6+2 3 medium range with burst/auto fire cyborg
Cyclon Cyclon 50 350 12-62 6 3 7d6+2 6 melee cyborg
Hexborg Hexborg 150 1050 37-187 6 25 10d6+1 1 medium range with burst/auto fire cyborg
New and Improved Centron New and Improved Centron 65 455 16-81 6 20 8d6+2 3 medium range with burst/auto fire cyborg
Tazel Tazel 15 75 3-18 4 20 2d6+3 1 medium range with burst/auto fire cyborg
Tronodile Tronodile 50 350 12-62 6 1 8d6+3 4 melee cyborg
Tronosaurus Tronosaurus 200 1400 50-250 6 6 10d6+12 1 melee cyborg

Sewers West (Las Vegas)[edit | edit source]

Pic Name BaseXP XP HP AC Skill Damage Max. group size Weapon type Monster type
Boa Tronstrictor Boa Tronstrictor 80 560 20-100 6 1 8d6+1 1 melee cyborg
Centron Centron 65 455 16-81 6 2 8d6+2 3 melee cyborg
Centron Deluxe Model Centron Deluxe Model 65 455 16-81 6 20 8d6+2 3 medium range with burst/auto fire cyborg
Clawer Leader Clawer Leader 35 280 8-43 7 2 7d6+3 1 melee cyborg
Clawman Clawman 30 210 7-37 6 2 6d6+3 6 melee cyborg
Cybertrike Cybertrike 20 100 5-25 4 20 4d6+3 6 short range cyborg
Cyborg Cyborg 100 700 25-125 6 20 6d6+2 3 medium range with burst/auto fire cyborg
Cyclon Cyclon 50 350 12-62 6 3 7d6+2 6 melee cyborg
Hexborg Hexborg 150 1050 37-187 6 25 10d6+1 1 medium range with burst/auto fire cyborg
Tazel Tazel 15 75 3-18 4 20 3d6+3 1 medium range with burst/auto fire cyborg
Tronnosaurus Tronnosaurus 200 1400 50-250 6 6 10d6+12 1 melee cyborg
Tronodile Tronodile 50 350 12-62 6 1 8d6+3 4 melee cyborg
Turbo Cybertrike Turbo Cybertrike 35 245 8-43 6 20 5d6+2 1 short range cyborg

Sleeper Base Level 1[edit | edit source]

Pic Name BaseXP XP HP AC Skill Damage Max. group size Weapon type Monster type
Iron Wolf Iron Wolf 100 200 25-125 1 3 7d6+12 3 melee animal
Large Scorparundi Large Scorparundi 100 200 25-125 1 4 5d6+9 5 melee animal
Mailed Wolf Mailed Wolf 40 200 10-50 4 2 5d6+8 5 melee animal
Warbot Warbot 80 160 20-100 1 20 5d6 1 short range robot

Sleeper Base Level 3[edit | edit source]

Pic Name BaseXP XP HP AC Skill Damage Max. group size Weapon type Monster type
Master Cylinder Master Cylinder 100 500 25-125 4 20 6d6 3 medium range with burst/auto fire robot
Titanium Clawer Titanium Clawer 70 280 17-87 3 7 8d6+13 5 melee robot
Turbo Meson Cannon Turbo Meson Cannon 200 1600 50-250 7 30 8d6 1 long range with burst/auto fire robot

Spade's Casino (Las Vegas)[edit | edit source]

Pic Name BaseXP XP HP AC Skill Damage Max. group size Weapon type Monster type
Al Al 100 400 25-125 3 45 3d6 1 short range human
Barkeep Barkeep 65 325 16-81 4 35 15d6+7 1 medium range human
Card Shark Card Shark 75 225 18-93 2 50 3d6 1 short range human
Casino Thug Casino Thug 75 75 18-93 0 25 5d6 2 medium range with burst/auto fire human
Casino Worker Casino Worker 55 55 13-68 0 2 3d6+7 1 melee human
Drunk Drunk 10 10 2-12 0 1 1d6+9 1 melee human
Guard Leader Guard Leader 100 400 25-125 3 45 5d6 1 medium range with burst/auto fire human
Kutie Kutie 50 50 12-62 0 65 5d6 1 medium range with burst/auto fire human
Lady Lady 10 10 2-12 0 5 2d6 3 short range human
Man Man 15 15 3-18 0 5 2d6 1 short range human
Rich Dandy Rich Dandy 50 100 12-62 1 2 2d6+4 1 melee human
Roving Guard Roving Guard 75 150 18-93 1 30 4d6 1 medium range with burst/auto fire human
Young Man Young Man 50 50 12-62 0 2 1d6+3 1 melee human
Young Woman Young Woman 40 40 10-50 0 2 1d6+3 1 melee human

Stage Coach Inn (Quartz)[edit | edit source]

Pic Name BaseXP XP HP AC Skill Damage Max. group size Weapon type Monster type
Bum Bum 15 15 3-18 0 1 2d6 4 melee human
Clerk Clerk 10 10 2-12 0 14 2d6 1 short range human
Cutthroat Cutthroat 14 28 3-17 1 1 2d6+1 4 melee human
Gunman Gunman 16 32 4-20 1 16 3d6 1 short range human
Housekeeper Housekeeper 16 16 4-20 0 1 1d6+2 3 melee human
Laurie Laurie 10 20 2-12 1 16 3d6 1 short range human
Madman Madman 16 32 4-20 1 14 3d6 1 medium range human
Mongrel Mongrel 17 17 4-21 0 1 2d6 4 melee animal
Mulefoot Mulefoot 15 45 3-18 2 1 2d6 1 melee human
Outlander Outlander 12 12 3-15 0 15 2d6+3 3 short range human
Rottweiler Rottweiler 20 20 5-25 0 1 3d6 4 melee animal
Spiker Spiker 10 10 2-12 0 1 2d6 4 melee human
Squint Squint 20 40 5-25 1 16 2d6+2 1 short range human

Temple of the Mushroom Cloud (Las Vegas)[edit | edit source]

Pic Name BaseXP XP HP AC Skill Damage Max. group size Weapon type Monster type
Acolyte Acolyte 15 15 3-18 0 2 1d6+6 10 melee human
Charmaine Charmaine 254 1524 63-317 5 30 5d6 1 short range human
Doctor Doctor 75 450 18-93 5 2 1d6+6 1 melee human
Follower Follower 5 5 1-6 0 1 1d6+6 1 melee human
Meditator Meditator 22 22 5-27 0 2 1d6+8 3 melee human
Nuclear Techie Nuclear Techie 15 15 3-18 0 1 0d6+3 2 melee human
Radiation Angel Radiation Angel 33 132 8-41 3 2 2d6+10 4 melee human
Temple Guardian Temple Guardian 55 330 13-68 5 15 5d6+5 2 short range human
Worshipper Worshipper 10 20 2-12 1 1 1d6+5 1 melee human

The Temple of Blood Island (Needles)[edit | edit source]

Pic Name BaseXP XP HP AC Skill Damage Max. group size Weapon type Monster type
Auto Laser Turret Auto Laser Turret 20 220 5-25 10 20 6d6+6 1 medium range for rockets robot
Blood Priest Blood Priest 30 150 7-37 4 40 3d6 10 medium range with burst/auto fire human
Bloodbeast Bloodbeast 40 160 10-50 3 2 2d6+6 10 melee animal
Glowing Slime Glowing Slime 10 30 2-12 2 1 1d6+6 10 melee animal
Guard Guard 30 120 7-37 3 12 3d6 10 short range human
Sniper Sniper 30 120 7-37 3 40 4d6+2 1 long range human

The Temple of Blood (Needles)[edit | edit source]

Pic Name BaseXP XP HP AC Skill Damage Max. group size Weapon type Monster type
Executioner Executioner 20 60 5-25 2 4 2d6+1 2 melee human
Guard Guard 20 60 5-25 2 20 3d6+1 2 short range human
Hobo Hobo 20 20 5-25 0 1 2d6 2 melee human
Hunter Hunter 30 150 7-37 4 30 5d6 4 medium range with burst/auto fire robot
Killer Killer 40 200 10-50 4 30 5d6+2 4 medium range with burst/auto fire robot
Silicon Sniper Silicon Sniper 25 125 6-31 4 30 3d6+2 4 medium range with burst/auto fire robot

Ugly John's Hideout (Quartz)[edit | edit source]

Pic Name BaseXP XP HP AC Skill Damage Max. group size Weapon type Monster type
Ace Ace 15 15 3-18 0 1 2d6 1 melee human
Bouncer Bouncer 14 28 3-17 1 1 2d6+1 4 melee human
Coydog Coydog 20 20 5-25 0 1 3d6 4 melee animal
Felicia Felicia 6 6 1-7 0 1 1d6 1 melee human
Guard Guard 20 40 5-25 1 20 3d6 4 short range human
Gunman Gunman 12 12 3-15 0 10 2d6+3 3 short range human
Marksman Marksman 16 32 4-20 1 16 3d6 1 medium range human
Pistolero Pistolero 10 10 2-12 0 15 2d6 4 short range human
Ugly John Ugly John 30 90 7-37 2 18 3d6 1 short range human
Widowmaker Widowmaker 16 32 4-20 1 14 3d6 1 short range human

Waste Pit/Ammo Bunker (Needles)[edit | edit source]

Pic Name BaseXP XP HP AC Skill Damage Max. group size Weapon type Monster type
Death Angler Death Angler 35 70 8-43 1 1 3d6+3 5 melee animal
Desert Tube Desert Tube 1 1 0-1 0 1 1d6 10 melee animal
Pit Ghoul Pit Ghoul 255 1020 63-318 3 3 5d6+8 1 melee mutant
Trash Slitherer Trash Slitherer 5 10 1-6 1 5 2d6+1 5 melee animal
Waste Worm Waste Worm 10 10 2-12 0 2 1d6 10 melee animal